Forlorn Fate Good Deed Walkthrough
Land of Milk and Honey Good Deed Walkthrough
The Love Thy Neighbor Good Deed is one of the free several breakable Good Deeds in Hell is Us. Players will need to complete this before progressing the campaign too far. Otherwise players can find one of the characters dead in their homes. So, here’s a quick guide to making sure you complete this good deed and get the rewards.
Love Thy Neighbor Walkthrough¶
When you arrive in Acasa Marshes, You can start this Good Deed through one of two ways:
- Find the Bloodied Plushie under the “Sabinian Family Tree”
- Or by speaking to Halie inside Jova, in the house next to the Abbot.
(1 of 4) Get the Bloodied Plushie from the Sabinian Family Tree an take it to the Drunken man in Jova. Image via Gamer Guides / Nacon.
Now to progress the Good Deed, you need to do the following:
- From here, you need to get the Bloodied Plushie from the Sabinian Family Tree (the lynch tree) out in the marsh near the ruins and the timeloop. It’s northwest of Jova.
- When you get the time from underneath the tree, you need to return to Jova. Go towards the gas station in the southern side of the village.
- If you’re facing the gas station, look right, and you should see a small house with graffiti on it. Head inside, and you should find a Drunken Man.
- Speak to him to learn his son is amongst the dead on the tree.
- After speaking to the Drunken Man, give him the Bloodied Plushie in the trade window. He will thank you and give you a Classroom Picture.
- Take the Classroom Picture to Hali inside her house (the house next to the Abbot on the north side of town).
- Trade her the Classroom Photo, and it will help her pain for what she did.
This completes the Love Thy Neighbor Good Deed in Hell is Us. You should be able to unlock a reward for this once you complete the Watcher’s Nest puzzle and unlock the Vigil Elder NPC. Here you can get regards for the Good Deeds you complete. We are not too sure what the reward for the Love Thy Neighbor Good Deed is, since both Gamer Guides writers got a batch of rewards for the Deeds we did at that point from the Vigil Elder. It’s either some sort of Glyph for a weapons type or some experience consumables. Either way it’s nice to know.
Also, with the Good Deed complete, you can return to these NPCs later on after traveling. This resets the area. You will find some progression for the NPCS, like the Drunken Man moving on in his house. It’s a nice attention to detail.

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