(1 of 2) No. 127 Eldegoss
No. 127 Eldegoss (left), No. 181 Barraskewda (right)
This page covers No. 101 through No. 200 of the Galar Region Pokédex.
Regarding Pokémon locations, we’ve tried to list the easiest and earliest locations to find each Pokémon, although you may find them elsewhere. Likewise, if a Pokémon can’t be found in the wild, we’ve provided a single den location (usually the earliest one), although it may appear in other dens.
Number | Name | Type | Abilities | Catch/Obtain |
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101 | ![]() |
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Damp, Water Absorb, Unaware | West Lake Axewell: Clear, Overcast, Rain, Thunder and Fog. Giant’s Cap: Rain and Thunder (2+ badges). Giant’s Seat: In tall grass when Raining (2~3+ badges). Evolves from ![]() |
102 | ![]() |
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Hyper Cutter, Shell Armor, Adaptability | Galar Mine No. 2: Fishing. South Lake Miloch: Minus Sunny and Sandstorm; in tall grass during Snowstorm. Giant’s Cap: Fishing (2+ badges). |
103 | ![]() |
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Hyper Cutter, Shell Armor, Adaptability | Turffield: In river to the east (6+ badges). South Lake Miloch: Clear and Thunder (3+ badges). Giant’s Seat: In tall grass during Thunderstorm (2~3+ badges). Evolves from ![]() |
104 | ![]() |
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Compoundeyes, Run Away | Route 5: In tall grass. South Lake Miloch: In tall grass when Sunny; also during Sandstorm (3+ badges). West Lake Axewell: In tall grass during Sandstorm (3+ badges). |
105 | ![]() |
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Speed Boost, Infiltrator | Rolling Fields. Evolves from ![]() |
106 | ![]() |
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Wonder Guard | Rolling Fields Den G (8 badges; rare den). Appears in party after ![]() ![]() |
107 | ![]() |
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Guts, Steadfast, Vital Spirit | Route 3. Rolling Fields. |
108 | ![]() |
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Limber, Reckless, Unburden | Overcast at Dusty Bowl and western side of Giant’s Mirror (5~6+ badges; in Sword). Rolling Fields Den E (3+ badges). Evolves from ![]() |
109 | ![]() |
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Keen Eye, Iron Fist, Inner Focus | Overcast at Dusty Bowl and western side of Giant’s Mirror (5~6+ badges; in Shield). Rolling Fields Den E (3+ badges). Evolves from ![]() |
110 | ![]() |
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Intimidate, Technician, Steadfast | Lake of Outrage: Overcast (7~8 badges). Rolling Fields Den E (8 badges in Sword, 6+ badges in Shield). Evolves from ![]() |
111 | ![]() |
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Iron Fist, Mold Breaker, Scrappy | Route 3: In tall grass. Rolling Fields (near Dappled Grove). |
112 | ![]() |
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Iron Fist, Mold Breaker, Scrappy | Rolling Fields: Clear, Overcast, Rain, Thunder and Sunny, Dappled Grove: Sunny, Snow, Snowstorm and Sandstorm (3+ badges). Evolves from ![]() |
113 | ![]() |
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Plus, Minus, Clear Body | Route 3: In tall grass. Snowstorm at Dappled Grove (in tall grass), West Lake Axewell, North and South Lake Miloch (all 3+ badges). |
114 | ![]() |
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Plus, Minus, Clear Body | Route 10, near station: In tall grass. Hammerlocke Hills: Clear, Overcast, Rain and Snow (6+ badges). In tall grass during Snowstorm at Dusty Bowl (4~5+ badges). Evolves from ![]() |
115 | ![]() |
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Plus, Minus, Clear Body | Hammerlocke Hills: Thunderstorm, Sunny, Snow, Snowstorm and Sandstorm (6+ badges). Evolves from ![]() |
116 | ![]() |
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Honey Gather, Hustle | Rolling Fields: Clear weather. |
117 | ![]() |
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Pressure, Unnerve | Rolling Fields: Clear weather (2+ badges). Evolves from female ![]() |
118 | ![]() |
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Levitate, Heatproof, Heavy Metal | Giant’s Seat (3~4+ badges; if Fog, in tall grass). Bridge Field: Rain and Thunder (2+ badges). |
119 | ![]() |
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Levitate, Heatproof, Heavy Metal | Route 8: In tall grass. Bridge Field: Rain and Thunder, Dusty Bowl: Clear, Rain, Thunder, Snow and Snowstorm, Stony Wilderness: Rain, Thunder, Snow, Snowstorm and Fog (5+ badges). Evolves from ![]() |
120 | ![]() |
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Synchronize, Trace, Telepathy | Rolling Fields: Overcast. Fog at Rolling Fields, Dappled Grove, West Lake Axewell (in tall grass), North+South Lake Miloch, and Watchtower ruins (in tall grass); all postgame. Bridge Field Den E (0~5 badges). |
121 | ![]() |
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Synchronize, Trace, Telepathy | Bridge Field Den E (1+ badges). Rolling Fields: Fog (postgame). Evolves from ![]() |
122 | ![]() |
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Synchronize, Trace, Telepathy | Lake of Outrage: Clear, Thunder and Fog (8 badges). Fog at Rolling Fields and Dusty Bowl (latter in tall grass); both postgame. Bridge Field Den E (3+ badges). Evolves from ![]() |
123 | ![]() |
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Steadfast, Justified | Bridge Field: Minus Snow, Snowstorm and Fog (8 badges). Rolling Fields Den E (8 badges; rare den). Use Dawn Stone on male ![]() |
124 | ![]() |
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Aftermath, Unburden, Flare Boost | Route 5. Watchtower Ruins: Clear, Overcast, Thunder, Sunny and Snow (if on overworld, 2+ badges; only on overworld when Overcast); also in tall grass during Snowstorm. |
125 | ![]() |
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Aftermath, Unburden, Flare Boost | Watchtower Ruins: Clear, Sunny and Snow (3+ badges). In the water at South Lake Miloch: Clear, Overcast, Snow and Fog (6+ badges). Evolves from ![]() |
126 | ![]() |
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Cotton Down, Regenerator, Effect Spore | Route 3. In tall grass at Route 2, across the water (6+ badges). Motostoke Riverbank: Clear weather. |
127 | ![]() |
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Cotton Down, Regenerator, Effect Spore | Route 5, floating around the bridge. In tall grass at Giant’s Cap: Clear, Overcast, Rain and Fog (2+ badges), and Dusty Bowl: Minus Sunny, Snow and Snowstorm (4~5+ badges). Motostoke Riverbank (postgame). Evolves from ![]() |
128 | ![]() |
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Chlorophyll | Shaking berry trees at Route 3, Rolling Fields, North Lake Miloch and Watchtower Ruins. Also berry trees at Motostoke Riverbank, Bridge Field, Giant’s Cap and Giant’s Mirror (all 2+ badges). |
129 | ![]() |
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Flower Gift | Dappled Grove Den A and C (3+ badges; rare den). Evolves from ![]() |
130 | ![]() |
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Stench, Aftermath, Keen Eye | Route 3. Dappled Grove: In tall grass when Overcast. North Lake Miloch (if on overworld, 2+ badges). South Lake Miloch: Clear and Overcast; also Sunny and Sandstorm near the lakeside, and Rain and Thunder away from the lakeside. |
131 | ![]() |
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Stench, Aftermath, Keen Eye | South Lake Miloch: Minus Rain, Thunder and Sunny (3+ badges). North Lake Miloch: Rain, Sunny and Sandstorm (4+ badges). Overcast at Dusty Bowl (4~5+ badges). Evolves from ![]() |
132 | ![]() |
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Swift Swim, Hydration, Water Absorb | Dappled Grove: Rain and Thunder. West Lake Axewell: Except Sunny and Sandstorm. South Lake Miloch: Rain and Thunder; also in tall grass during Clear weather and Sandstorm. In tall grass when Raining at North Lake Miloch and Watchtower Ruins. |
133 | ![]() |
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Swift Swim, Hydration, Water Absorb | Bridge Field: In tall grass (2+ badges). Evolves from ![]() |
134 | ![]() |
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Swift Swim, Poison Touch, Water Absorb | Route 7: In tall grass. Dappled Grove: Rain and Thunder and North Lake Miloch: Overcast and Thunder (4+ badges). Dusty Bowl: Rain and Thunder (5+ badges). Bridge Field: Clear, Overcast, Rain, Thunder and Fog (6+ badges). Evolves from ![]() |
135 | ![]() |
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Levitate, Frisk | Route 6: In tall grass. Watchtower Ruins (if on overworld, 2+ badges; only on overworld in Clear weather, only in tall grass during Snowstorm and Sandstorm). |
136 | ![]() |
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Pressure, Frisk | Route 8: In tall grass. Watchtower Ruins: Overcast, Rain, Thunder and Sandstorm (4+ badges). Evolves from ![]() |
137 | ![]() |
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Pressure, Frisk | Stony Wilderness (8 badges). Trade ![]() |
138 | ![]() |
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Guts, No Guard, Steadfast | Route 3: In tall grass. South Lake Miloch (if near the lakeside and there’s Thunderstorm or Fog, in tall grass). |
139 | ![]() |
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Guts, No Guard, Steadfast | South Lake Miloch (2~3+ badges). Evolves from ![]() |
140 | ![]() |
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Guts, No Guard, Steadfast | Giant’s Mirror: Except Rain and Snow (8 badges). Trade ![]() |
141 | ![]() |
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Levitate | In tall grass when Overcast at North Lake Miloch and Watchtower Ruins. Watchtower Ruins: Minus Clear, Sunny and Snow (2+ badges). Giant’s Seat: Overcast, Rain, Sunny and Fog (3~4+ badges). |
142 | ![]() |
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Levitate | Route 8: In tall grass. Rolling Fields: Rain and Thunder, and Watchtower Ruins: Minus Clear, Sunny and Snow (3+ badges). In tall grass when Overcast at Giant’s Seat (2~3+ badges). Evolves from ![]() |
143 | ![]() |
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Cursed Body | Giant’s Cap: Except Rain and Snow (8 badges). Stony Wilderness Den K (8 badges; rare den). Trade ![]() |
144 | ![]() |
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Swift Swim, Rattled | Fishing at Route 2, 4, 5 and 6; also Motostoke and North+South Lake Miloch. Raining at South Lake Miloch, near the lakeside. |
145 | ![]() |
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Intimidate, Moxie | Route 2: In the water (6+ badges). Fishing at Bridge Field, Giant’s Cap and Giant’s Mirror (2+ badges). Dusty Bowl: In the water (6+ badges). Evolves from ![]() |
146 | ![]() |
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Swift Swim, Water Veil, Lightning Rod | Fishing at Route 4, 5 and 6; also East+West Lake Axewell. |
147 | ![]() |
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Swift Swim, Water Veil, Lightning Rod | East Lake Axewell: Clear, Overcast, Sunny and Sand, West Lake Axewell: Clear, Overcast and Sand, North Lake Miloch: Rain, Thunder and Sand, and South Lake Miloch: Clear, Overcast, Rain, Thunder and Sand (all 6+ badges). Evolves from ![]() |
148 | ![]() |
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Hustle, Sniper, Moody | Route 9, in the water at Circhester Bay. Fishing at West Lake Axewell and South Lake Miloch. |
149 | ![]() |
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Suction Cups, Sniper, Moody | Route 9: Fishing and in tall grass near Circhester; on the overworld at Circhester Bay. South Lake Miloch, in the water: Clear, Sunny, Sandstorm and Fog (6+ badges). Evolves from ![]() |
150 | ![]() |
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Shell Armor, Skill Link, Overcoat | Fishing at East Lake Axewell; also Giant’s Seat (2 |
151 | ![]() |
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Shell Armor, Skill Link, Overcoat | Giant’s Seat: Fishing (2~3+ badges). In the water during Clear weather and Fog at East+West Lake Axewell (6+ badges). Use Water Stone on ![]() |
152 | ![]() |
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Swift Swim, Oblivious, Adaptability | Fishing at Route 2, across the lake (6+ badges). |
153 | ![]() |
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Marvel Scale, Competitive, Cute Charm | In the water during Fog at South Lake Miloch and Lake of Outrage (postgame). East Lake Axewell Den E (8 badges; rare den). Trade ![]() |
154 | ![]() |
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Reckless, Adaptability, Mold Breaker | Fishing at North Lake Miloch (rare), Hubury, and Motostoke Riverbank (2+ badges). In the water at Motostoke Riverbank (6+ badges). |
155 | ![]() |
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Schooling | Fishing at Route 9 and Hulbury; also at East+West Lake Axewell (rare). |
156 | ![]() |
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Innards Out, Unaware | Route 9; also from fishing. South Lake Miloch: Thunderstorm and from fishing (both rare). Giant’s Seat: Fishing (2~3+ badges). |
157 | ![]() |
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Stench, Sticky Hold, Aftermath | Route 3. |
158 | ![]() |
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Stench, Weak Armor, Aftermath | East Lake Axewell: Clear, Overcast, Rain and Thunder, and Bridge Field (both 4+ badges). Evolves from ![]() |
159 | ![]() |
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Flash Fire, White Smoke, Flame Body | Route 3: In tall grass (rare). Motostoke Gym. |
160 | ![]() |
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Flash Fire, White Smoke, Flame Body | Stony Wilderness Den I and L (6+ badges in common den at I, 8 badges in rare den at L). Evolves from ![]() |
161 | ![]() |
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Steam Engine, Heatproof, Flash Fire | Route 3 and Galar Mine. |
162 | ![]() |
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Steam Engine, Flame Body, Flash Fire | Galar Mine. In tall grass when Sunny at Bridge Field and Stony Wilderness (2+ badges). Giant’s Cap: Sunny and Sandstorm (2+ badges). Evolves from ![]() |
163 | ![]() |
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Steam Engine, Flame Body, Flash Fire | In tall grass when Sunny at Dusty Bowl (4![]() |
164 | ![]() |
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Sand Veil, Arena Trap, Sand Force | Route 4, Galar Mine and Rolling Fields. |
165 | ![]() |
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Sand Veil, Arena Trap, Sand Force | Route 6. Giant’s Cap: In tall grass when Sunny (2+ badges). Hammerlocke Hills: In tall grass during Sandstorm (3+ badges). Giant’s Mirror (3+ badges). Evolves from ![]() |
166 | ![]() |
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Sand Rush, Sand Force, Mold Breaker | Galar Mine. |
167 | ![]() |
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Sand Rush, Sand Force, Mold Breaker | Giant’s Mirror (3+ badges). Evolves from ![]() |
168 | ![]() |
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Sturdy, Weak Armor, Sand Force | Galar Mine. Motostoke Outskirts: In tall grass. Rolling Fields. |
169 | ![]() |
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Sturdy, Weak Armor, Sand Force | Route 8. Giant’s Cap and Giant’s Mirror (both 3+ badges). Evolves from ![]() |
170 | ![]() |
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Sturdy, Sand Stream, Sand Force | Dusty Bowl: Clear, Sunny and Sandstorm (7+ badges). Trade ![]() |
171 | ![]() |
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Guts, Sheer Force, Iron Fist | Galar Mine. |
172 | ![]() |
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Guts, Sheer Force, Iron Fist | Route 8. In tall grass at Stony Wilderness: Clear, Thunder, Sunny and Snow (2+ badges). Evolves from ![]() |
173 | ![]() |
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Guts, Sheer Force, Iron Fist | Motostoke Riverbank: Except Sunny and Sandstorm (7+ badges). Trade ![]() |
174 | ![]() |
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Unaware, Klutz, Simple | Galar Mine. Watchtower Ruins and Bridge Field: Flying (2+ badges). |
175 | ![]() |
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Unaware, Klutz, Simple | Rolling Fields Den D and F (3+ badges). Level Up ![]() |
176 | ![]() |
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Frisk, Infiltrator, Telepathy | Galar Mine No. 2. Watchtower Ruins: Flying (2+ badges; hide in tall grass and whistle to make it fly towards you). Bridge Field (2+ badges). |
177 | ![]() |
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Frisk, Infiltrator, Telepathy | Bridge Field: Except when Snowing (6+ badges). Lake of Outrage: Thunderstorm (7~8 badges). Evolves from ![]() |
178 | ![]() |
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Rock Head, Sturdy, Weak Armor | In tall grass at East Lake Axewell: Sunny and Sandstorm. Rolling Fields (2+ badges). |
179 | ![]() |
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Rock Head, Sturdy, Sheer Force | Giant’s Mirror and Giant’s Seat (6+ badges). Trade ![]() |
180 | ![]() |
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Swift Swim, Propeller Tail | Fishing at Route 2 (rare) and Hulbury. Fishing at Motostoke Riverbank (2+ badges). |
181 | ![]() |
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Swift Swim, Propeller Tail | Fishing at Motostoke Riverbank (2+ badges) and Dusty Bowl (4~5+ badges). Evolves from ![]() |
182 | ![]() |
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Pickup, Tough Claws, Unnerve | Route 4. Can trade for Kantonian ![]() |
183 | ![]() |
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Battle Armor, Tough Claws, Steely Spirit | Route 7 and Route 9, near Spikemuth. Giant’s Mirror (postgame). Evolves from ![]() |
184 | ![]() |
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Limber, Technician, Unnerve | Evolves from Kantonian ![]() |
185 | ![]() |
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Sweet Veil, Aroma Veil | Route 4: In tall grass. |
186 | ![]() |
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Sweet Veil, Aroma Veil | Bridge Field Den E (6+ badges). Spin your character around on the spot, while there’s a ![]() |
187 | ![]() |
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Honey Gather, Shield Dust, Sweet Veil | Route 4: In tall grass. Motostoke Riverbank: Overcast, Snow, Snowstorm and Fog, Bridge Field: Clear, Overcast, Sunny and Fog, and Giant’s Mirror: Fog (all 2+ badges; or postgame for Fog). |
188 | ![]() |
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Honey Gather, Shield Dust, Sweet Veil | In tall grass at Stony Wilderness: Clear and Overcast (2+ badges). Motostoke Riverbank: Overcast, Snow, Snowstorm, Sandstorm and Fog, and Bridge Field: Clear, Overcast, Sunny and Fog (4+ badges). Evolves from ![]() |
189 | ![]() |
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Iron Barbs | Route 4: In tall grass (rare). In tall grass at Bridge Field (2+ badges); also at Motostoke Riverbank: Snowstorm (3+ badges). Stony Wilderness: Snowstorm (3+ badges). |
190 | ![]() |
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Iron Barbs, Anticipation | Bridge Field (4+ badges). Evolves from ![]() |
191 | ![]() |
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Pickup, Frisk, Insomnia | Route 4. Giant’s Mirror: Clear (2+ badges). Hammerlocke Hills (2~3+ badges). |
192 | ![]() |
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Pickup, Frisk, Insomnia | Hammerlocke Hills (5+ badges). Trade ![]() |
193 | ![]() |
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Static, Lightning Rod | Motostoke Riverbank Den B (0~3 badges). Breed ![]() |
194 | ![]() |
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Static, Lightning Rod | Route 4. Rolling Fields: Thunderstorm. Stony Wilderness: Thunderstorm; also in tall grass during Rain (2+ badges). Evolves from ![]() |
195 | ![]() |
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Static, Lightning Rod | Motostoke Riverbank Den B (8 badges). Use Thunder Stone on ![]() |
196 | ![]() |
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Run Away, Adaptability, Anticipation | Route 4 (rare). |
197 | ![]() |
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Water Absorb, Hydration | Lake of Outrage: Rain (8 badges). Use Water Stone on ![]() |
198 | ![]() |
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Volt Absorb, Quick Feet | Lake of Outrage: Thunderstorm (8 badges). Use Thunder Stone on ![]() |
199 | ![]() |
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Flash Fire, Guts | Lake of Outrage: Sunny (8 badges). Use Fire Stone on ![]() |
200 | ![]() |
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Synchronize, Magic Bounce | Lake of Outrage: Overcast (8 badges). Level Up ![]() |
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