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Acidic Spider Venom |
A highly acidic liquid that corrodes anything it touches. It quickly melts the surface of whatever it comes into contact with, reducing combat effectiveness, and is usually obtained by defeating an acid spider. Handle with caution. |
50 |
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Brimstone |
A rare mineral highly valued in alchemy alongside mercury. It has long been sought after for its use in gunpowder production, but its high concentration of brimstone fumes makes mining and transport dangerous. Rare resource found only in the |
50 |
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Clockwork Insect |
Kuku Clockwork Mosquito |
9,000,000,000,000,000,000 |
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Cloth Piece |
A small scrap cut from a garment or a tent. Its washed-out color and frayed edges carry the marks of wind, sun, and countless hands. It can be stitched on as a patch, pressed into service as a quick bandage, or used as a rag. People keep it on hand or tuck it away in a drawer at home. |
50 |
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Cogwheel |
A cogwheel which is a part of a machine. Its purpose remains unknown, but it can likely be sold at a shop. |
9,000,000,000,000,000,000 |
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Empty Bottle |
A basic container used for crafting and mixing. Used to hold liquids and powdered materials, and comes in a variety of materials such as glass, metal, and ceramic. Easy to clean and reuse, making it convenient for storage. Can be purchased at a provisioner’s shop in a town. |
50 |
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Fang |
Sharp fang obtained from a carnivorous animal. With outstanding piercing power, it’s used on the tips of weapons and hunting tools, and becomes a symbol of the wearer’s courage and ferocity. Can be obtained from animals with fangs. |
50 |
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Feather |
A light and flexible feather obtained from bird plumage. Because it rides the flow of air, it has become a popular ornament symbolizing flight and freedom. Can be obtained from avian animals. |
100 |
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Fine Stone |
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50 |
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Fine Timber |
High-quality timber obtained from a rare tree species. With excellent durability and grain, it’s used for fine furniture or artisan weapon crafting, and its precise cutting and drying minimize warping. Can be obtained from logging with an axe. |
50 |
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Flawless Stone |
Rare stone of highest quality. With its dense structure and signature sheen, it boasts outstanding strength and weather resistance, holding its shape year after year. Found in the mountain where lightning strikes in Pailune. |
50 |
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Flawless Timber |
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50 |
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Fleece |
Soft wool obtained from sheep. Offering excellent warmth and softness, it symbolizes abundance and stability, and stays warm even when it absorbs moisture. Can be obtained from the sheep at the ranch in Greymane Camp. |
100 |
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Gunpowder |
Explosive powder that changed the battlefield. When ignited, it burns rapidly and expands, generating propulsion and destruction. It is sensitive to moisture and must be kept in a sealed location; handle with extreme care. It can be purchased at some Provisioner’s Shops. |
50 |
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Harpy Feather |
A rare feather taken from a harpy’s wing. Large, sturdy, and bearing a strange sheen, it’s lightweight yet thick, with a powerful ability to slice through the wind. Can be obtained from harpies in Pailune’s Silver Wolf Mountain. |
100 |
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Ivory |
Rare material obtained from large beasts. It casts a soft, beautiful glow and is easy to work with, so it was used for ornaments, ceremonial pieces, and musical instruments, eventually becoming a symbol of power and authority. Can be obtained from carcasses of animals with large tusks or horns such as rhinoceros or elephants. |
50 |
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Large Bone |
Strong bone obtained from large animals. Used as an enhancement material for weapons and armor, or in crafting items. It’s tough and durable, retaining its shape for a long time even after being cut, and is valuable on its own. Can be obtained from carcasses of boar, bears, and other animals. |
50 |
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Long Hair Hide |
Thick, long fur hide. With excellent heat retention, it’s used for protection against cold weather, and its rugged appearance adds to its imposing presence, making it suitable for coats and ceremonial equipment. Can be purchased at a tannery or obtained by skinning animals such as wolves and boar. |
50 |
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Lubricant |
A special oil that reduces friction in machines and weapons, favored by smithies and sorcerers. |
9,000,000,000,000,000,000 |
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Mercury |
A silvery liquid metal that flows like water, earning the name ���Flowing Silver.It seeps into the skin like poison upon prolonged contact, causing discoloration. It is harvested as a solid by freezing pools near Silver Wolf Mountain and the Hexe Sancturary. |
50 |
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Platinum |
A rare ore that gleams with a silvery light that doesn’t oxidize. With outstanding durability and magical conductivity, it’s highly valued as a material for advanced alchemical catalysts or endurance enhancers. Can only be crafted through a witch. |
50 |
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Poison |
A deadly poison that can be applied to weapons and arrows. It rapidly worsens enemy wounds to inflict fatal injuries. Can be acquired at Arboria Castle. |
99 |
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Rubber |
A soft, highly elastic material. It effectively blocks water and lightning. It has a slightly unusual smell, and prolonged exposure to intense sunlight or fire gradually makes it softer and weaker. Can be primarily found in the hot and humid rainforests bordering Crimson Desert. |
50 |
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Short Hair Hide |
A hide with short fur remaining on the surface. It offers a soft feel and gentle warmth, making it ideal for clothing decoration, linings, and wrapping handles, and it’s also easy to work with. Can be purchased at the tannery or obtained by skinning animals such as cows, deer, and sheep. |
50 |
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Small Battery |
A battery that moves a machine. Its purpose remains unknown, but it can likely be sold at a shop. |
9,000,000,000,000,000,000 |
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Small Bone |
Small and light animal bone. Because it’s easy to work with, it’s widely used to craft accessories, tool parts, and decorations. Depending on its form, it allows for the creation of intricate and finely detailed goods. Can be obtained from carcasses of wolves, deer, and goats. |
50 |
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Spider Web |
A material made from thread spun with precision by a spider. Thin, but tough and flexible, with excellent elasticity and water resistance, it’s used to reinforce clothing and to craft precise traps. If woven well, it can also be used as rope or bandages. It can be obtained near Arboria in Hernand. |
50 |
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Stalactite |
A natural stone formed over countless years as limestone dripped down with water droplets and solidified. Its unique shape and texture make it valuable as a decorative item or special crafting material, though it is difficult to process artificially. Commonly formed deep within caves that have aged over long periods. |
50 |
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Stone |
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50 |
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Sturdy Hide |
Special leather strengthened through a stiffening process. As tough as plate yet still somewhat flexible, it provides high protection for armor. It’s sometimes reinforced with bone or metal. Can be purchased at the tannery or obtained by skinning giant reptiles. |
50 |
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Thick Hide |
Thick hide with exceptional strength and durability. Perfect for heavy armor and equipment, offering excellent impact protection. Over time, it softens and molds to the wearer’s body. Can be purchased at the tannery or obtained by skinning giant mammals. |
50 |
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Thin Hide |
Soft, flexible, and thin hide, used for light armor and decorations. It’s breathable and easy to dye, but provides little protection. Can be purchased at a tannery or obtained by skinning small mammals. It can also be looted from humans. |
50 |
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Timber |
A basic material widely used in processing and crafting. Its strength and texture vary depending on the type of wood and the timing of the cut, and it can serve many purposes in the hands of an artisan. Can be obtained from striking down a tree with great force. |
50 |
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