| Icon | Title | Category | Subcategory |
|---|
| Icon | Title | Details | Screenshots | Short Form |
|---|---|---|---|---|
|
Brutal Hunter |
Death world characters gain +15% critical hit chance against targets with the bleeding effect or with 50% or less of their maximum wounds.
Companion
Homeworld
|
BH |
|
|
Lifetime of Scars |
Death world characters take TGH bonus less damage from flame, toxic damage, and bleeding effects.
Companion
Homeworld
|
LS |
|
|
Tenacity |
Once per combat, when a death world character is suffering from the stunned, blinded, or immobilised condition, this condition is ignored, and they instead gain +20% temporary wound to their maximum wounds.
Companion
Homeworld
|
T |
|
|
Trusty Weapons |
Death world characters gain +10% to critical hit chance for axes, hammer, and las weapons.
Companion
Homeworld
|
TW |
|
|
Wounded Beast |
|
WB |
|
|
Survival Instinct |
Once per combat, when the wound of a death world character drop below 30%, they gain +20% of their as temporary wounds. Death world characters also gain a +20% to and Armour while they have at least 1 temporary wound from any source.
Companion
Homeworld - Features
|
SI |