| Icon | Title | Category | Subcategory |
|---|
| Icon | Title | Details | Screenshots | Level | Unit ID |
|---|---|---|---|---|---|
77 Level
|
Azariel the Sunbringer |
A true politician, Azariel wormed his way to the top of the ranks of the Church of Luminance with cold, calculated social grace. Few can match his power and dedication to the Light short of
Description
Act
Act IV
Location
Spells & Vampire Powers
Recipes
Blueprints
Reward Items
|
77 |
114,913,000 |
|
70 Level
|
Baron du Bouchon the Sommelier |
Formerly a traveling swordsman-for-hire, the good baron earned his title of Grand Sommelier after winning a taste contest hosted by the Church of Luminance. His abilities were so extraordinary, it’s said that he can name the ingredients, their ages, and their place of origin with only a sip of brew. Though his new position offers him all the worldly goods he could desire, those who know him well suspect he may miss the taste of blood on the tip of his blade most of all.
Description
Act
Act IV
Location
Brighthaven Vineyard, Silverlight Hills
Spells & Vampire Powers
Recipes
Structures
Reward Items
|
70 |
192,051,000 |
|
70 Level
|
Mairwyn the Elementalist |
A dangerous spell-caster in tune with the most ephemeral qualities of nature. Mairwyn speaks to the winds, which whisper for change, chaos, and destruction. However, she seems content to only massacre those who wander too close to her Grove.
Abilities
Primary Abilities: Fire Vortex: Conjures a fiery vortex, moving around while spinning and throwing out four fireballs at a time. The direction of the fireballs also spins. The fireballs apply a burn. Secondary Abilities (Cast only while down a health level): Wind Blast: Yells “Back to hell with you!”, conjuring a large wind blast over time. Enemies hit are sent flying outwards.
Act
Act IV
Location
Spells & Vampire Powers
Recipes
|
70 |
-2,013,900,000 |
|
70 Level
|
Morian the Stormwing Matriarch |
The most dangerous of her kind, and fiercely protective of her tribe. It’s said that the harpies are attracted to only the finest gemstones, and none has a sharper eye for quality than the matriarch herself. Wealthy folk are warned to keep their jewels out of sight if they dare travel outside the protection of Brighthaven.
Description
Defeating Morian grants a Tier 2 Spell Point and the spells
Act
Act IV
Location
Spells & Vampire Powers
Recipes
|
70 |
685,267,000 |
|
66 Level
|
Sir Magnus the Overseer |
A fanatical servant of the Church of Luminance, his blind faith in the Light makes him the perfect candidate for Overseer of the Silver Mines. He is willing to look past the vile actions of the church, and even enforce them if it’s in the interest of what he believes is the greater good. Even if it means doing something he might never condone, such as forced labor, or exiling his beloved daughter.
Description
Magnus is found at the mouth of the mine, blocked by a gate that cannot be opened from the outside. Players must skirt the eastern edge of the mine’s perimeter and jump from a series of ledges to enter. To exit, Magnus must be defeated or sprinted past to open the gate with the interact key (F). Defeating Sir Magnus grants a Tier 2 Spell Point and the spells
Act
Act IV
Location
Recipes
Blueprints
Reward Items
Confirmed Drops
|
66 |
-26,105,200 |
|
86 Level
|
Solarus the Immaculate |
A legendary paladin of the Light, and the oldest living member of the Church of Luminance. He has watched firsthand the steady descent of man with disinterest. A pioneer of the age of heroes, he remembers the struggle of facing down Dracula’s armies until all hope was lost. He remembers finding the light… He remembers the satisfaction of lifting his holy blade to the Immortal King, and striking down the greatest evil the world has ever seen. He yearns to return to the days where he knew glory.
Description
Defeating Solarus unlocks the Pedestal of Solarus structure and recipes for The fight with Solarus the Immaculate is divided into three phases. In Phase 1, he uses attacks like Buzzsaw, Light Wave, Charge, and Luminance. At 50% health, he summons a Divine Angel, leading to Phase 2 where Solarus becomes immune and the angel must be defeated while avoiding sweeping beams of light. The angel’s attacks include Swipe Combo, Charge, Bolts, and Empowered Light Wave. In Phase 3, the angel becomes a Fallen Angel aiding the player, and Solarus gains new attacks like Buzzsaw Combo, Light Beams, and Leap. The fight is complex, requiring players to dodge, counter, and strategically use their abilities to overcome Solarus’ powerful attacks.
Additional Information
You will need a Holy Resistance Flask to enter, which you can craft after you kill
Abilities
Phase 1:
Phase 2:
Phase 3:
Other Notes:
Act
Act IV
Location
Structures
Reward Items
|
86 |
-740,796,000 |