| Icon | Title | Category | Subcategory |
|---|
| Icon | Title | Details | Rarity |
|---|---|---|---|
|
Colossus Arm |
Summon a colossus arm to battle for 20 seconds. Cooldown: 300 seconds. Gain hitstun immunity for the next 20 seconds. Tap the Relic again to cancel. Normal attacks deal damage up to 1,387.7% of ATK and strongly launch enemies. SKills deal damage equal to 453.5% of ATK and strongly suspends enemies. Cooldown: 10 seconds.
Relic Effect
1 start to activate: Fire 2 missiles with each attack, dealing damage to the target. Each missile deals damage equal to 34.8% of ATK. 2 stars to activate: Reduce cooldown to 200 seconds. 3 stars to activate: Fore 4 missiles with each attack, dealing damage to the target. Each missile deals damage equal to 34.8% of ATK. 4 stars to activate: Reduce physical damage received by 2%, even if not deployed. Unavailable in Apex League. 5 stars to activate:
Type
Attack Type
Class
DPS / Transform |
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Confinement |
Create an area of confinement with a radius of 7 meteres for 10 seconds. Energy pulses within the area, dealing elemental damage qual to 73.4% of ATK every second, based on the current weapon’s element. Targets that touch the edge of the area are afflicted with a 2-second stun effect. 240-second cooldown.
Advancement
1 star to activate: Now stun targets for 3 seconds and have a 180-second cooldown. 2 stars to activate: Increase damage dealt by energy pulses by 30%. 3 stars to activate: Reduce cooldown to 120 seconds. 4 stars to activate: Increase phsyical damage by 2%, even if not deployed. Unavailable in Apex League. 5 stars to activate: Trigger an earthquake every 3 seconds, suspending targets. The waves can be dodged by jumping.
Type
Attack Type
Class
Control / DPS |
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|
Alternate Destiny |
Generate a Poket Dimension for 8 seconds. Allies gain immunity to hitstun effects in the dimension, and HP will not drop below 20% from enemy attacks. Cooldown: 90 seconds. Leaving the dimension removes all buffs. Once you have spent 8 seconds in the dimension, you cannot be buffed by it for 45 seconds.
Advancement
1 star to activate: Allied Wanderers in the dimension recovers 15% HP 8 seconds later. 2 stars to activate: Friendly units in the dimension gain 25% lifesteal. 3 stars to activate: Allied Wanderers in the dimension gain immunity to all mind control. 4 stars to activate: Increase frost damage by 2%, even if not deployed. Unavailable in Apex League. 5 stars to activate: Until the Relic disappears, allied Wanderers in the dimension double all lifesteal effects when HP drops to 40% or below.
Type
Defense Type
Class
Stat Boost / Invincibility |
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|
Omnium Shield |
Generate an Omnium shield that stops projectiles for 10 seconds, with starting energy equal to 200% of the Wanderer’s max HP and a 90-second cooldown.
Advancement
1 star to activate: Slow enemies that pass through the shield by 50% for 2 seconds. 2 stars to activate: Reduce cooldown to 60 seconds. 3 stars to activate: Extend duration to 20 seconds. 4 stars to activate: Reduce frost damage received by 2%, even if not deployed. Unavailable in Apex League. 5 stars to activate: When Wanderers or allies pass through the
Type
Defense Type |
|
|
Type V Armor |
Pilot a droid to fight for 30 seconds. Cooldown: 200 seconds. Immune to hitstun. Tap again to exit and blow up the droid. Skill: Aimed Shot. Aimed Shot: Shoot rapidly to deal damage equal to 44.4% of ATK per hit.
Advancement
1 star to activate: When piloting mecha, gain immunity to flame damage and control effects. 2 stars to activate: Gain the Artillery Fire skill. Artillery Fire: Fire 6 times at the locked-on target. Each hit deals damage equal to 155.2% of ATK. 3 stars to activate: When piloting the armor, dealing damage also inflicts burn. 4 stars to activate: Increase flame damage by 2%, even if not deployed. Unavailable in Apex League. 5 stars to activate: Gain the FLame Domain skill. Flame Domain: Erect a wide-range Flame Domain at the current location, dealing damage equal to a maximum of 1,146.8% of ATK.
Type
Attack Type |