
Description
In fights, they dominate with onslaughts of flowing, continuous attacks. With their sharp claws, they cut enemies.
Types
Fighting
Weaknesses
Flying2x
Psychic2x
Fairy2x
Pokémon Data
| Number | 619 |
|---|---|
| Height | 0.9m; Weight: 20.0kg |
| Gender | 50% ♀, 50% ♂ |
| Abilities | Inner Focus, Reckless, Regenerator |
| Generation | Generation V |
Base Stats
| Stat | Value |
|---|---|
| HP |
45
|
| Speed |
65
|
| Attack |
85
|
| Defense |
50
|
| Special Attack |
55
|
| Special Defense |
50
|
Evolutions
Moves List
Move list for Ultra Sun & Ultra Moon
| Level | Move | Type | Class | Pow | PP | Acc | Effect |
|---|---|---|---|---|---|---|---|
| 1 | Pound | Normal |
Physical | 40 | 35 | 100 | Inflicts regular damage with no additional effect. |
| 5 | Meditate | Psychic |
Status | — | 40 | — | Raises the user's Attack by one stage. |
| 9 | Detect | Fighting |
Status | — | 5 | — | Prevents any moves from hitting the user this turn. |
| 13 | Fake Out | Normal |
Physical | 40 | 10 | 100 | Can only be used as the first move after the user enters battle. Causes the target to flinch. |
| 17 | Double Slap | Normal |
Physical | 15 | 10 | 85 | Hits 2-5 times in one turn. |
| 21 | Swift | Normal |
Special | 60 | 20 | — | Never misses. |
| 25 | Calm Mind | Psychic |
Status | — | 20 | — | Raises the user's Special Attack and Special Defense by one stage. |
| 29 | Force Palm | Fighting |
Physical | 60 | 10 | 100 | Has a 30% chance to paralyze the target. |
| 33 | Drain Punch | Fighting |
Physical | 75 | 10 | 100 | Drains half the damage inflicted to heal the user. |
| 37 | Jump Kick | Fighting |
Physical | 100 | 10 | 95 | If the user misses, it takes half the damage it would have inflicted in recoil. |
| 41 | U-turn | Bug |
Physical | 70 | 20 | 100 | User must switch out after attacking. |
| 45 | Quick Guard | Fighting |
Status | — | 15 | — | Prevents any priority moves from hitting friendly Pokémon this turn. |
| 49 | Bounce | Flying |
Physical | 85 | 5 | 85 | User bounces high into the air, dodging all attacks, and hits next turn. |
| 50 | High Jump Kick | Fighting |
Physical | 130 | 10 | 90 | If the user misses, it takes half the damage it would have inflicted in recoil. |
| 57 | Reversal | Fighting |
Physical | — | 15 | 100 | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. |
| 61 | Aura Sphere | Fighting |
Special | 80 | 20 | — | Never misses. |

Mienshao
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