Checklist

All Tarstones Locations in Mortal Shell II

We have added 79 Tarstones locations to the map in Mortal Shell II. Use the interactive map and checklist below to find every one and track the ones you have already collected.

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  1. 1 Parasitic Stone

    Parasitic Stone

    Located in a chest at the end of Martyr’s Tomb.

    View on map
  2. 2 Retribution Stone

    Retribution Stone

    Reward for completing the nearby Trial.

    Effects

    • Improves Riposte damage
    • Riposte damage increased by 20%
    • Riposte damage increased by 30%
    • Riposte damage increased by 50%
    View on map
  3. 3 Deadman's Stone

    Deadman's Stone

    Located in a chest at the end of the Shrine of Trials Dungeon.

    View on map
  4. 4 Arbiter's Prize

    Arbiter's Prize

    Obtained via defeating the Great Arbiter of Flesh.

    Effects

    • Consume 30 Resolve to infuse your Weapon with Bloodcurse
    • Infusion lasts for 4 strikes
    • Infusion lasts for 8 strikes
    • Infusion is permanent
    View on map
  5. 5 Emberseed Stone

    Emberseed Stone

    Located in the chest that’s found while cleansing the Mushroom Village Beacon.

    Effects

    • Consume 20 Resolve to infuse your Sidearm with Burn. The equipped Sidearm inflicts Burn on Critical hits only.
    • Infusion lasts for 4 shots
    • Infusion lasts for 8 shots
    • Infusion is permanent
    View on map
  6. 6 Auspicious Stone

    Auspicious Stone

    Located inside the Offering Chest.

    Effects

    • Improves melee Critical Chance.
    • Melee attacks have +10% Critical Chance
    • Melee attacks have +15% Critical Chance
    • Melee attacks have +18% Critical Chance
    View on map
  7. 7 Wounding Stone

    Wounding Stone

    Located inside the Chest.

    Effects

    • Melee attacks inflicts Perforation.
    • Inflict 2 Perforation stacks per strike
    • Inflict 4 Perforation stacks per strike.
    • Inflict 7 Perforation stacks per strike.
    View on map
  8. 8 Acolyte's Stone

    Acolyte's Stone

    Can be purchased from Merrick for 2,000 Coins.

    Effects

    • Consume 40 Resolve to perform a Charged Light Attack
    • The charged attack has +15% Critical Chance
    • The charged attack deals 150% Critical Chance
    • Resolve cost reduced to 30
    View on map
  9. 9 Unwieldly Stone

    Unwieldly Stone

    Can be purchased from Merrick for 2,000 Coins.

    Effects

    • Consume 35 Resolve to perform a Charged Heavy Attack
    • The charged attack grants 2 Leech stacks on kill
    • The charged attack grants 3 Leech stacks and restores 20 Health on kill
    • The charged attack grants 5 Leech stacks and restores 25 Health on kill
    View on map
  10. 10 Marksman's Stone

    Marksman's Stone

    Located inside the Chest.

    Effects

    • Improves ranged Critical Chance
    • Ranged attacks have +10% Critical Chance
    • Ranged attacks have +12% Critical Chance
    • Ranged attacks have +15% Critical Chance
    View on map
  11. 11 Volatile Fragment

    Volatile Fragment

    A reward for killing Vrannic, the Grand Illusionist.

    Effects

    • Enemies dying by a ranged attack will explode dealing splash damage.
    • Exploding enemies deal 15 splash damage
    • Exploding enemies deal 25 splash damage
    • Exploding enemies deal 35 splash damage
    View on map
  12. 12 Siegebreaker’s Stone

    Siegebreaker’s Stone

    The Siegebreaker’s Stone is located inside the Offering Chest in Seeping Mire.

    Effects

    • Improves ranged Stagger Damage
    • Ranged attacks deal +50% Stagger Damage
    • Ranged attacks deal +100% Stagger Damage
    • Ranged attacks deal +150% Stagger Damage
    View on map
  13. 13 Parasitic Stone

    Parasitic Stone

    Found inside the chest inside of Martyr’s Tomb.

    Effects

    • Slaying foes grants the stone Leech stacks.
    • Gain 1 Leech stack per kill
    • Gain 2 Leech stack per kill
    • Gain 3 Leech stack per kill
    View on map
  14. 14 Nightgrasp Stone

    Nightgrasp Stone

    Located inside the Offering Chest.

    Effects

    • Consume 20 Resolve to infuse your Weapon with Phantom.
    • Infusion lasts for 4 strikes
    • Infusion lasts for 8 strikes
    • Infusion is permanent
    View on map
  15. 15 Deadeye Stone

    Deadeye Stone

    Located inside a chest in the Sanguine Caverns.

    Effects

    • Improves ranged Critical Damage
    • Ranged attacks deal +20% Critical Damage
    • Ranged attacks deal +30% Critical Damage
    • Ranged attacks deal +40% Critical Damage
    View on map
  16. 16 Blackblood Stone

    Blackblood Stone

    Located inside a chest in the Pulsing Caves Beacon.

    Effects

    • Projectiles explode mid-air and deal splash damage.
    • Exploding projectiles deal 2 splash damage.
    • Exploding projectiles deal 3 splash damage.
    • Exploding projectiles deal 4 splash damage.
    View on map
  17. 17 Tarred Fragment

    Tarred Fragment

    A reward for defeating the Tarblighted Stoner.

    Effects

    • Consume 50 Resolve to fire multiple tethered projectiles, spinning at high speed
    • The tethered projectiles spin for 6s
    • The tethered projectiles spin for 8s
    • The tethered projectiles cover 150% the range
    View on map
  18. 18 Monarch's Visage

    Monarch's Visage

    Obtained by defeating Bor, the Deluded Monarch at the end of the Kingdom of Fools.

    Effects

    • Consume 20 Resolve to infuse your Sidearm with Phantom.
    • Infusion lasts for 4 shots
    • Infusion lasts for 8 shots
    • Infusion is permanent
    View on map
  19. 19 Lost Clotstone

    Lost Clotstone

    Defeat The Lost Child to obtain the Lost Clotstone Tarstone.

    Effects

    • Consume 60 Resolve to spin in place and release your weapon with brutal force
    • The thrown weapon deals 200 splash damage on impact
    • The thrown weapon deals 300% damage to the struck target
    • Resolve cost reduce to 40
    View on map
  20. 20 Voltaic Crown

    Voltaic Crown

    Earned by defeating Vrago, Solikar Champion.

    Effects

    • Consume 30 Resolve to infuse your Weapon with Lightning
    • Infusion lasts for 4 strikes
    • Infusion lasts for 8 strikes
    • Infusion is permanent
    View on map
  21. 21 Devout Stone

    Devout Stone

    Located inside the chest.

    Effects

    • Improves Resolve gain from melee attacks
    • Melee attacks generate +50% Resolve
    • Melee attacks generate +80% Resolve
    • Melee attacks generate +100% Resolve
    View on map
  22. 22 Squall Stone

    Squall Stone

    Inside the chest within the Executioner’s Pulpit Beacon.

    Effects

    • Projectiles spin in place for a duration after hitting their target
    • Projectiles spin for 3s and deal 8% of original damage
    • Projectiles spin for 4s and deal 9% of original damage
    • Projectiles spin for 5s and deal 10% of original damage
    View on map
  23. 23 Confessor's Keepsake

    Confessor's Keepsake

    Obtained by defeating Tishina’s Confessor.

    Effects

    • Consume 60 Resolve to charge your Sidearm, firing a powerful, devastating shot
    • The charged shot deals 200% damage
    • The charged shot deals 300% damage
    • The charged shot deals 350% damage
    View on map
  24. 24 Rupturing Stone

    Rupturing Stone

    Found in a chest near the Executioner’s Pulput Beacon.

    Effects

    • Projectiles that strike critically deal Break Damage
    • Projectiles deal 8 Break Damage
    • Projectiles deal 15 Break Damage
    • Projectiles deal 20 Break Damage
    View on map
  25. 25 Captive's Scabstone

    Captive's Scabstone

    Obtained by defeating The Nameless Captive.

    Effects

    • Consume 100 Resolve to swing your weapon in a violent arc, striking down all who stand close
    • Each strike deals 300% damage
    • Each strike deals 250 Stagger Damage
    • Resolve cost reduced to 75
    View on map
  26. 26 Shrike Stone

    Shrike Stone

    Inside the chest located in the Sunken Village.

    Effects

    • Consume 70 Resolve to leap high and plunge your Weapon into the ground ahead.
    • Each strike inflicts 150 Perforation stacks
    • Resolve cost reduced to 50
    • The attack deals 25 Break Damage to nearby foes upon landing
    View on map
  27. 27 Corroded Stone

    Corroded Stone

    Inside the chest within the Sunken Village Beacon.

    Effects

    • Projectiles start dealing damage over time after hitting their target.
    • Projectiles deal 0.2 damage every 1s for 3s
    • Projectiles deal 0.3 damage every 1s for 5s
    • Projectiles deal 0.4 damage every 1s for 5s
    View on map
  28. 28 Magdalena's Memento

    Magdalena's Memento

    Reward for defeating Magdalena, the Lady of the Woods.

    Effects

    • Consume 100 Resolve to rise into the air and unleash a flurry of ruthless strikes
    • Each strike inflicts 2 Weak stacks
    • Each strike has +15% Critical Chance, Each strike deals +50% Critical Damage
    • Each strike deals +100% Critical Damage
    View on map
  29. 29 Curseblood Stone

    Curseblood Stone

    A reward for defeating the Gloombound Wraith in the Gate of Infinity Beacon.

    Effects

    • Consume 30 Resolve to infuse your Weapon with Curse
    • Infusion lasts for 4 strikes
    • Infusion lasts for 8 strikes
    • Infusion is permanent
    View on map
  30. 30 Hand of Rock

    Hand of Rock

    Speak with the Barkeep in the Tavern and look at his drinks menu, you’ll be able to purchase this for 1,500 Coins.

    Effects

    • Consume 80 Resolve to unleash a swarm of relentless homing projectiles
    • Each projectile deals 10 damage
    • Each projectile deals 5 Break Damage
    • Firing rate is increased by 30%
    View on map
  31. 31 Stillblade's Stone

    Stillblade's Stone

    Found inside the Chest within the Citadel Annex Beacon.

    Effects

    • Grants access to a special Light Combo Finisher
    • The light finisher deals 10 Break Damage
    • The light finisher deals 15 Break Damage
    • The light finisher deals 25 Break Damage
    View on map
  32. 32 Fusillade Stone

    Fusillade Stone

    Defeat the Caged Grisha for this item.

    Effects

    • At 80 Resolve or higher, unleash a flurry of consecutive shots
    • Each shot has +20% Critical Chance
    • Each shot has +35% Critical Chance
    • Each shot has +100% Critical Damage
    View on map
  33. 33 Berserker's Stone

    Berserker's Stone

    Can be found in the nearby Offering Chest.

    Effects

    • Improves melee damage the lower your health is
    • Melee damage increased up to 130% when Health is at 35% or below
    • Melee damage increased up to 140% when Health is at 40% or below
    • Melee damage increased up to 165% when Health is at 50% or below
    View on map
  34. 34 Solnir Shard

    Solnir Shard

    A reward for defeating Solnir, the Gloom Seeker.

    Effects

    • Consume 25 Resolve to launch a heavy round in a parabolic arc that bursts on impact to deal splash damage
    • The heavy round deals 70 splash damage in a small range
    • The heavy round deals 120 splash damage in a small range
    • The heavy round bursts into a wider explosion
    View on map
  35. 35 Pulse Stone

    Pulse Stone

    After repairing the bridge, head across it to the next area. Move forward past the bats and you’ll have two paths to select from, forward or right. Take the right path and follow it around to the left.

    Approach the large statue’s hands for them to open up, exposing a chest. Open it up for the stone and 1,000 Coins.

    Effects

    • Projectiles generate a shockwave on impact that pulls enemies in
    • Small shockwave on impact
    • Medium shockwave on impact
    • Large shockwave on impact
    View on map
  36. 36 Warden's Stone

    Warden's Stone

    Defeat Urrig, the Executioner to obtain the stone.

    Effects

    • Consume 30 Resolve to infuse your Weapon with Frost.
    • Infusion lasts for 4 strikes
    • Infusion lasts for 8 strikes
    • Infusion is permanent
    View on map
  37. 37 Bulwark Stone

    Bulwark Stone

    Can be found in the nearby Chest.

    Effects

    • Provides Damage Reduction to all characters
    • All characters have +10% damage reduction
    • All characters have +15% damage reduction
    • All characters have +20% damage reduction
    View on map
  38. 38 Scholar's Wormstone

    Scholar's Wormstone

    A reward for defeating Sir Issac, the Scholar-Prince.

    Effects

    • Consume Resolve over time to set the chainsaw in motion, augmenting your every attack
    • Each chainsaw spin deals 15% of the weapon base damage
    • Each chainsaw spin deals 25% of the weapon base damage
    • Each chainsaw spin deals 35% of the weapon base damage
    View on map
  39. 39 Wretchcaller's Stone

    Wretchcaller's Stone

    A reward for defeating Infested Miner in the Gate of Mammon Beacon.

    Effects

    • Consume 30 Resolve to infuse your Weapon with Trauma
    • Infusion lasts for 4 strikes
    • Infusion lasts for 8 strikes
    • Infusion is permanent
    View on map
  40. 40 Torpor Stone

    Torpor Stone

    Inside the chest near the Ossinite Falls Beacon.

    Effects

    • Consume 25 Resolve to infuse your Weapon with Stasis
    • Infusion lasts for 4 strikes
    • Infusion lasts for 8 strikes
    • Infusion is permanent
    View on map
  41. 41 Conquerer's Reward

    Conquerer's Reward

    Obtained by defeating Droeg, the Conquerer.

    Effects

    • Consume 100 Resolve to drive your weapon forward in a series of swift, piercing thrusts
    • Each strike deals 200% damage
    • The attack delivers 4 additional strikes
    • Resolve cost reduced to 75
    View on map
  42. 42 Unyielding Stone

    Unyielding Stone

    Obtained via completing the trial.

    Effects

    • Your Weapon light attack combo has Stagger immunity.
    • First attack only
    • First and Second attacks
    • All attacks
    View on map
  43. 43 Charged Stone

    Charged Stone

    Inside a chest within the Nameless Pass Beacon.

    Effects

    • Your Sidearm charges up faster
    • Sidearm charging speed increased by 20%
    • Sidearm charging speed increased by 35%
    • Sidearm charging speed increased by 50%
    View on map
  44. 44 Justiciar's Stone

    Justiciar's Stone

    Defeat the Broodshell Swarm and then head into the cave behind it to find this Tarstone.

    Effect

    • Obtain 30% Coin from slain foes

    On Break

    • Grants 1500 Coin

    Durability

    • Decreases on Coin gained (5000/5000)
    View on map
  45. 45 Hexapod Core

    Hexapod Core

    Obtained by defeating Hexapod.

    Hexapod Core

    • Consume 60 Resolve to carve through enemies with a rapid succession of strikes
    • Each strike grants 3 Warp stacks
    • The ability has Stagger immunity
    • Resolve cost increased to 80, but the ability continues with another barrage of ruthless dual-blade strikes
    View on map
  46. 46 Gloombound Stone

    Gloombound Stone

    Located inside the Chest.

    Effect

    • Obtain +30% Gloom from slain foes

    On Break

    • Grants 3000 Gloom

    Durability

    • Decreases on Gloom gained (10000/10000)
    View on map
  47. 47 Viletongue Hedron

    Viletongue Hedron

    Defeat the boss for the Tarstone. The boss will also drop the Strange Lever needed to access the gate in the same room.

    Effects

    • Consume 20 Resolve to infuse your Sidearm with Bloodcurse
    • Infusion lasts for 4 shots
    • Infusion lasts for 8 shots
    • Infusion is permanent
    View on map
  48. 48 Myriad Stone

    Myriad Stone

    Located inside the Feeding Grounds Dungeon Chest.

    Effects

    • Your Sidearm fires multiple projectiles in an arc without consuming additional Resolve.
    • Fire 3 projectiles per shot, each dealing 75% of the original damage.
    • Fire 5 projectiles per shot, each dealing 50% of the original damage.
    • Fire 7 projectiles per shot, each dealing 35% of the original damage.
    View on map
  49. 49 Voltaic Amber

    Voltaic Amber

    Defeat the Starved Harridan Boss to obtain this Tarstone.

    Effects

    • Consume 20 Resolve to infuse your Sidearm with Lightning
    • Infusion lasts for 4 shots
    • Infusion lasts for 8 shots
    • Infusion is permanent
    View on map
  50. 50 Serpent Stone

    Serpent Stone

    Reward for defeating Lucian, the Thirsting Knight.

    Effects

    • Consume 15 Resolve to infuse your Weapon with Poison
    • Infusion lasts for 4 strikes
    • Infusion lasts for 8 strikes
    • Infusion is permanent.
    View on map
  51. 51 Thief's Stone

    Thief's Stone

    Complete the Combat Trial.

    Effects

    • Striking foes grants you Warp
    • Gain 1 Warp stack per strike
    • Gain 2 Warp stack per strike
    • Gain 3 Warp stack per strike
    View on map
  52. 52 Colossus Stone

    Colossus Stone

    Located in the chest guarded by the group of enemies. Southwest of the northern gate.

    Effects

    • Consume 80 Resolve to thrust your weapon into the ground to send shockwaves rippling through nearby foes
    • Each shockwave deals 30 splash damage
    • Each shockwave covers a wider area
    • Each shockwave deals 80 splash damage
    View on map
  53. 53 Inflamed Clawstone

    Inflamed Clawstone

    Dropped by the Rabid Grisha Pack boss.

    Effects

    • Consume 30 Resolve to infuse your Weapon with Burn.
    • Infusion lasts for 4 strikes
    • Infusion lasts for 8 strikes
    • Infusion is permanent
    View on map
  54. 54 Clockwork Shardstone

    Clockwork Shardstone

    Located in the chest in the last room of the dungeon accessed by taking the elevator down in the basement.

    Effects

    • Consume Resolve over time to hold your weapon before you with its chainsaw spinning at full speed
    • Each chainsaw spin deals 12% of the weapon base damage
    • Each chainsaw spin deals 15 Stagger Damage
    • Each chainsaw spin deals 20% of the weapon base damage
    View on map
  55. 55 Shattering Stone

    Shattering Stone

    Inside a Chest within the Collapsed Mine Dungeon.

    Effects

    • Improves melee Stagger Damage
    • Melee attacks deal +1% Stagger Damage
    • Melee attacks deal +2% Stagger Damage
    • Melee attacks deal +3% Stagger Damage
    View on map
  56. 56 Splitting Stone

    Splitting Stone

    Inside the Chest located in the Lonesome Spire.

    Effects

    • Your Sidearm fires multiple projectiles without consuming additional Resolve
    • Fires 2 projects per shot, each dealing 70% of the original damage
    • Fires 3 projects per shot, each dealing 60% of the original damage
    • Fires 4 projects per shot, each dealing 50% of the original damage
    View on map
  57. 57 Barrage Stone

    Barrage Stone

    Complete the nearby Combat Trial to obtain Tarstone.

    Effects

    • Consume 40 Resolve to launch a heavy round that detonates above the target, scattering explosive projectiles below
    • The heavy round detonates 2 times, each explosive projectile deals 8 splash damage
    • The heavy round detonates 2 times, each explosive projectile deals 12 splash damage
    • The heavy round detonates 3 times, each explosive projectile deals 14 splash damage
    View on map
  58. 58 Shuddering Stone

    Shuddering Stone

    Located inside the chest found in the Illusionist’s Cache Dungeon.

    Effects

    • Projectiles generate a Knockback shockwave on impact
    • Small shockwave on impact
    • Medium shockwave on impact
    • Large shockwave impact
    View on map
  59. 59 Grudge Stone

    Grudge Stone

    Can be found in the nearby Chest.

    Effects

    • Your Weapon deals a guaranteed Critical Hit
    • Every 10 attacks
    • Every 7 attacks
    • Every 5 attacks
    View on map
  60. 60 Duality Stone

    Duality Stone

    Located in the last room to the left accessed by following the path behind the pressure plate wall.

    Effects

    • Your Weapon light attack combo strikes twice
    • First attack only
    • First and Second attacks
    • All attacks
    View on map
  61. 61 Accursed Stone

    Accursed Stone

    Found in the chest at the end of the Abandoned Outpost Beacon.

    Effects

    • Consume 20 Resolve to infuse your Sidearm with Curse
    • Infusion lasts for 4 shots
    • Infusion lasts for 8 shots
    • Infusion is permanent
    View on map
  62. 62 Spite Stone

    Spite Stone

    Located inside the chest found in the Bellkeeper’s Corner Dungeon.

    Effects

    • Improves ranged damage the lower your Health is
    • Ranged damage increased up to 140% when Health is at 35% or below
    • Ranged damage increased up to 150% when Health is at 40% or below
    • Ranged damage increased up to 160% when Health is at 50% or below
    View on map
  63. 63 Headman's Stone

    Headman's Stone

    Found in the nearby Chest.

    Effects

    • Improves melee Critical Damage
    • Melee attacks deal +50% Critical Damage
    • Melee attacks deal +80% Critical Damage
    • Melee attacks deal +100% Critical Damage
    View on map
  64. 64 Clerik's Stone

    Clerik's Stone

    Located on the edge of the cliff by the banner, through the northeast archway on the upper path.

    Effects

    • Grants access to a special Heavy Combo Finisher
    • The heavy finisher has +20% Critical Chance
    • The heavy finisher has +25% Critical Chance
    • The heavy finisher has +30% Critical Chance
    View on map
  65. 65 Tyrant's Stone

    Tyrant's Stone

    Found in the nearby chest behind the hidden wall.

    Effects

    • Grants access to a special Heavy Combo Finisher
    • The heavy finisher inflicts 4 Weak stacks
    • The heavy finisher inflicts 5 Weak stacks
    • The heavy finisher inflicts 6 Weak stacks
    View on map
  66. 66 Enfeebling Stone

    Enfeebling Stone

    Can be found by completing the nearby Combat Trial.

    Effects

    • Projectiles inflict Fragile
    • Inflict 5 Fragile stacks per strike
    • Inflict 6 Fragile stacks per strike
    • Inflict 7 Fragile stacks per strike
    View on map
  67. 67 Zealot's Stone

    Zealot's Stone

    Head into the Besieged Ruins and work your way through until you reach an open area and then interact with the helmet at the back of the room to obtain this Tarstone.

    Effects:

    • Grants access to a special Light Combo Finisher
    • The light finisher generates +40% Resolve
    • The light finisher generates +70% Resolve
    • The light finisher generates +150% Resolve
    View on map
  68. 68 Hag Stone

    Hag Stone

    Located to your left on the path above the Jump Pad.

    Effects

    • Consume 20 Resolve to infuse your Sidearm with Poison
    • Infusion lasts for 4 shots
    • Infusion lasts for 8 shots
    • Infusion is permanent
    View on map
  69. 69 Ironpiercer's Stone

    Ironpiercer's Stone

    Inside the chest within the Slumwater Drain Beacon.

    Effects

    • Projectiles pierce through enemies
    • Projectiles pierce up to 3 targets before stopping
    • Projectiles pierce up to 4 targets before stopping
    • Projectiles pierce up to 5 targets before stopping
    View on map
  70. 70 Strange Remnant

    Strange Remnant

    Defeat the Strange Grisha Mini-Boss to receive this Tarstone.

    Effects

    • Consumes 15 Resolve to unleash a stream of projectiles that chain between multiple targets
    • Chaining projectiles deal 20 damage
    • Projectiles chain between up to 4 targets
    • Chaining projectiles deal 40 damage
    View on map
  71. 71 Summoning Stone

    Summoning Stone

    Hidden behind a secret wall inside a Chest.

    Effects

    • Consume 70 Resolve to summon the last slain foe to fight on your side
    • The summoned foe attacks 2 times before vanishing
    • The summoned foe attacks 5 times before vanishing
    • Summon 2 foes instead of one
    View on map
  72. 72 Fulminant Stone

    Fulminant Stone

    Purchase from The Collector (night-mode merchant).

    Effects

    • Consume 60 Resolve to fire a heavy-caliber round that triggers multiple explosions around the target
    • The heavy-caliber shot triggers 3 explosions around the target
    • The heavy-caliber shot triggers 5 explosions around the target
    • Each explosion deals 20 Break Damage
    View on map
  73. 73 Infested Stone

    Infested Stone

    Purchase from The Collector (night-mode merchant).

    Effects

    • Consume 60 Resolve to fire a clinging projectile that triggers a massive explosion after a brief delay
    • The clinging projectile deals 100 damage upon exploding
    • The clinging projectile draws the aggression of all nearby enemies
    • The clinging projectiles scatters 3 other clinging projectiles upon exploding
    View on map
  74. 74 Infused Stone

    Infused Stone

    Purchase from The Collector (night-mode merchant).

    Effects

    • Consume 70 Resolve to throw your weapon to strike multiple targets before it circles back to you
    • Each strike inflicts 3 Perforation stacks
    • The thrown weapon strikes up to 4 targets
    • Each strike inflicts 150% damage
    View on map
  75. 75 Weeping Stone

    Weeping Stone

    Purchase from The Collector (night-mode merchant).

    Effects

    • Consume 20 Resolve to infuse your Sidearm with Trauma
    • Infusion lasts for 4 shots
    • Infusion lasts for 8 shots
    • Infusion is permanent
    View on map
  76. 76 Unstable Stone

    Unstable Stone

    Found in the nearby chest.

    Effects

    • Hitting the same enemy 5 times triggers an explosion that deals splash damage
    • The triggered explosion deals 30 splash damage
    • The triggered explosion deals 40 splash damage
    • The explosion triggers after 4 hits
    View on map
  77. 77 Frostshard Stone

    Frostshard Stone

    When you reach the Ova, pray at the statue to reveal a new path. Run forward from fire to fire and eventually you’ll reach a large skull.

    Go in the skull and come out the other side to find a long path leading to another skull. The tarstone will be in the chest by the second skull. Next to it will be a way to exit.

    Effects

    • Consume 20 Resolve to infuse your Sidearm with Frost.
    • Infusion lasts for 4 shots
    • Infusion lasts for 8 shots
    • Infusion is permanent
    View on map
  78. 78 Egon's Stone

    Egon's Stone

    Can be purchased from Merrick for 500 Coins.

    Effect

    • Upon death inside a Dungeon, gives the option to revive at its entrance

    On Break

    • Prevents Gloom loss for this death

    Durability

    • Decreases on activation (3/3)
    View on map
  79. 79

    Glimpse Stone

    Can be purchased from Merrick for 2500 Coins.

    On Break

    • Grants 3 glimpses

    Durability

    • Decreases on enemies defeated (20/20)
    View on map
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