Checklist

All Boss Locations in Mortal Shell II

We have added 46 Boss locations to the map in Mortal Shell II. Use the interactive map and checklist below to find every one and track the ones you have already collected.

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  1. 1 Gloombound Ritualist (Prologue)

    Gloombound Ritualist (Prologue)

    The Gloombound Ritualist can be found residing at the end of the swampy path.

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  2. 2 Tainted Vestige (Prologue)

    Tainted Vestige (Prologue)

    The Tainted Vestige can be found residing in a small area which is found by dropping down from the bridge.

    Rewards:

    • Gloom x2,400.
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  3. 3 Tar Golem (Prologue)

    Tar Golem (Prologue)

    The Tar Golem can be found residing in a large open area to the north of the Disciple’s Grotto Beacon.

    Reward:

    • Vatra’s Seal
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  4. 4 Great Arbiter of Flesh

    Great Arbiter of Flesh

    The Great Arbiter of Flesh resides in the open area to the south of the Widow’s Overlook Beacon.

    Reward:

    • Arbiter’s Prize (Tarstone)
    • Glimpse
    • 1,290 Gloom
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  5. 5 The Tarblighted Shepherd

    The Tarblighted Shepherd

    Cross the bridge from the Sunken Village Beacon to reach the The Tarblighted Shepherd optional boss.

    Rewards

    • Sheephead Totem
    • 856 Gloom
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  6. 6 Magdalena, the Lady of the Woods

    Magdalena, the Lady of the Woods

    Magdalena, the Lady of the Woods is in a secluded part of the Sunken Village. If you drop down to the platform she’s on, the fight immediately begins.

    Rewards

    • Magdalena’s Momento
    • 21,000 Gloom
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  7. 7 Circle of the Grasping Root

    Circle of the Grasping Root

    The Circle of the Grasping Root optional boss is inside the Seeping Mire Beacon.

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  8. 8 Vrannic, the Grand Illusionist

    Vrannic, the Grand Illusionist

    Vrannic, the Grand Illusionist is inside the Mushroom Village Gate Beacon.

    Rewards

    • Glimpse
    • Volatile Fragment Tarstone
    • 1,312 Gloom
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  9. 9 Tarblighted Stoner

    Tarblighted Stoner

    This optional boss primarily deals damage by attacking with molten rocks up close. Take advantage of this by fighting him with ranged attacks, being careful to avoid getting too close to him.

    Rewards

    • Tarred Fragment
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  10. 10 Bor, the Deluded Monarch

    Bor, the Deluded Monarch

    After dropping down the hole, you’ll fight Bor.

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  11. 11 The Lost Child

    The Lost Child

    To fight The Lost Child, you must squeeze through a gap, blocking off the exit until you defeat the boss. To aid you in this fight, summon Tiel in the cave before attempting this battle.

    Rewards

    • Lost Clotstone
    • 11,321 Gloom
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  12. 12 Vrago, Solikar Champion

    Vrago, Solikar Champion

    The only attack string you need to be wary of is Vrago, Solikar Champion’s three-hit combo that ends in an unblockable hit. As long as you make sure to dodge out of the way instead of blocking it, you should have no problems taking this boss down.

    Rewards

    • 2x Glimpse
    • 7,964 Gloom
    • Voltaic Crown
    View on map
  13. 13 Gloombound Legion

    Gloombound Legion

    The Gloombound Legion consists of several enemies with one shared health bar. There’s an explosive barrel hanging above the battlefield that you can shoot down using your sidearm to damage multiple enemies at once.

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  14. 14 Twin Sesters/Stray Sesters

    Twin Sesters/Stray Sesters

    Accessed by ringing the three bells and traversing the toppled bridge. Drops Black Needle (Weapon), Sester’s Crest (Trade Item), and some Gloom.

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  15. 15 Tishina's Confessor

    Tishina's Confessor

    The battle against Tishina’s Confessor can be delayed if you need to top up your Health or Resolve by using the nearby Traversal Gate.

    Rewards

    • Confessor’s Keepsake
    • 2,832 Gloom
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  16. 16 The Nameless Captive

    The Nameless Captive

    Primarily a melee-focused fighter, The Nameless Captive doesn’t utilize many unblockable attacks, giving you room to keep your guard up during its attack strings.

    Rewards

    • 12,673 Gloom
    • Captive’s Scabstone
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  17. 17 Grisha

    Grisha

    Grisha attacks with heavy swings, leaving them open to counter attacks. During the gaps between Grisha’s attacks, you have enough time to perform your own heavy attacks to deal massive damage.

    Rewards

    • 1x Synaptic Vessel
    • 1x Grisha Remnant
    • 2,331 Gloom
    View on map
  18. 18 Gloombound Wraith

    Gloombound Wraith

    The boss fight against Gloombound Wraith takes place in the secret room within the Gate of Infinity Beacon.

    Gloombound Wraith fights you primarily with melee attacks, but you also need to watch out for the floating books that spawn from the nearby book cases.

    In the second phase of the fight, Gloombound Wraith starts glowing red, becoming invincible. Destroy the glowing red books located on opposite sides of the room to make the boss vulnerable to attacks again.

    Rewards

    • 4,745 Gloom
    • Curseblood Stone Tarstone
    • 2x Glimpse
    View on map
  19. 19 Pale Grisha

    Pale Grisha

    Located inside the Grisha Hunting Grounds Dungeon.

    Rewards:

    • Revered Gland
    • Grisha Remnant
    • Gloom (x7012)
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  20. 20 Caged Grisha

    Caged Grisha

    Head down the stairs at the crossroad and the hand blocking your path will move. Inside, you’ll encounter Caged Grisha.

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  21. 21 Solnir, the Gloom Seeker

    Solnir, the Gloom Seeker

    The boss fight against Solnir, the Gloom Seeker takes place between two blue flames. This means you will have to extinguish these flames before you can deal damage to the boss.

    Rewards

    • Glimpse
    • Solnir Shard
    • 1,1108 Gloom
    View on map
  22. 22 Servants of the Scholar-Prince

    Servants of the Scholar-Prince

    The Servants of the Scholar-Prince boss battle is against multiple enemies basking in the blue light. Extinguish the blue light in both zones to take down all of the enemies.

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  23. 23 Urrig, the Executioner

    Urrig, the Executioner

    Urrig can be found by dropping down from the path above.

    After repairing the bridge, head across it to the next area. Move forward past the bats and you’ll have two paths to select from, forward or right. Take the right path and follow it around to the right.

    Eventually, you’ll reach a small narrow bridge to your left. Go over it and follow the path to the end. Finally, drop down into the arena.

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  24. 24 Sir Issac, the Scholar-Prince

    Sir Issac, the Scholar-Prince

    Sir Issac, the Scholar-Prince seldom strikes with unblockable attacks, so you can afford to keep your guard up. They don’t give you a lot of time to take a breath in between attack strings, ensure you’re utilizing any free time to keep your health topped up and your weapons infused.

    Rewards

    • Scholar’s Wormstone
    • 38,753 Gloom
    View on map
  25. 25 Infested Miner

    Infested Miner

    From the building, go towards the broken wheelbarrow and blow up the explosive barrels using your sidearm. This opens up a gap that you can squeeze through, triggering the Infested Miner boss battle.

    The Infested Miner is basically an enhanced regular mob, but you will have to content with several enemies as you fight it.

    Rewards

    • 1x Glimpse
    • 1x Ventrium
    • 1x Laterite
    • 1x Dorsalite
    • Wretchcaller’s Stone
    View on map
  26. 26 The Warden

    The Warden

    Use one of the lifts on the ground floor to reach the top floor of this structure and approach the center, the Warden will leap toward you and cause you to crash down.

    After you defeat him, you’ll be able to claim a new Shell.

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  27. 27 Droeg, the Conquerer

    Droeg, the Conquerer

    From Ovate’s Chamber Beacon, take the traversal gate across the gap for a short scene followed by an encounter with Droeg, the Conquerer.

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  28. 28

    Gloombound Ritualist (Night Mode)

    Located in the north of Revenant Graves, by the large wall.

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  29. 29 Sester Secundus

    Sester Secundus

    Enter the Sester’s Censer Dungeon to fight the boss.

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  30. 30 Broodshell Swarm

    Broodshell Swarm

    Broodshell Swarm can be found residing in a cave here.

    Rewards:

    • Justiciar’s Stone (Tarstone)
    • 400 Coins
    View on map
  31. 31 Hexapod

    Hexapod

    To make this fight significantly easier, we highly recommend using the Forgotten Crossbow with the Shuddering Stone Tarstone to knockback the boss when it lunges towards you.

    Hexapod’s main attacks are highly telegraphed as it needs to swing its tentacles back before hurling them towards you. These attacks are blockable, but it’s easier to dodge them thanks to their slow speed.

    Hexapod only uses ranged attacks in the second phase of the fight, so you don’t need to worry about being hit from a distance until then.

    Rewards

    • Hexapod Core
    • 38,753 Gloom
    View on map
  32. 32 Viletongue Batushka

    Viletongue Batushka

    Upon drinking the Strange Concoction by the gate, the boss will appear behind you. You will have to fight it with inverted controls.

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  33. 33 Malborn Offspring

    Malborn Offspring

    From the Faithful’s Shelter Beacon, go up the stairs and head down the right to find the Malborn Offspring standing alone in an arena.

    This boss fight is split into two phases, with Malborn Offspring gaining electricity powers when you take it down the first time.

    Rewards

    • Offspring Trophy (Trade Item)
    • 63,333 Gloom
    View on map
  34. 34 Starved Harridan

    Starved Harridan

    From the start of the area, head down the slope south into the center to encounter the boss, Starved Harridan.

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  35. 35 Lucian, the Thirsting Knight

    Lucian, the Thirsting Knight

    Lucian, the Thirsting Knight can be found at the end of the Stonebled Gate Beacon.

    Rewards:

    • Glimpse
    • Serpent Stone (Tarstone)
    • Gloom (x7474)
    View on map
  36. 36 Orrem, the Discarded Golem

    Orrem, the Discarded Golem

    Located at the end of the pathway opposite the Bridge of Procession Beacon.

    The Orrem, the Discarded Golem fight is split into two phases, with the first phase ending after you take down the boss. Upon defeat, Orrem, the Discarded Golem explodes, causing you to take damage if you’re near its corpse. When it rises, it appears as Orrem, the Reclaimed, sporting new attack patterns and greater damage output.

    Rewards

    • Orrem’s Head (Trade Item)
    • 64,442 Gloom
    View on map
  37. 37 Sariel, the Endless

    Sariel, the Endless

    Located to the north of the central path, east of the traversal gate. Defeating them will open the large gate to the south.

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  38. 38

    Sariel

    As soon as you enter the dungeon, you’ll have an encounter with Sariel. At first, you can only take their health to 60% before they disappear.

    After walking down the hallway a bit further you can finish them off. This will reward you with the Clockwork Scythe Weapon and the Shell aptly named Sariel.

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  39. 39 The Monolith

    The Monolith

    Head down the main pathway after leaving the Obsidian Vault to find The Monolith waiting for you in an arena.

    Despite its hardened appearance, The Monolith does take damage even when enclosed. You may need to rely on your sidearm to deal damage in this fight as it’s easy to keep your distance against this boss.

    The second phase of this boss battle has The Monolith fire lasers in the middle of the arena. Fortunately, these beams are easy to avoid, creating an opening for you to deal some damage when it goes back into its attacking form.

    Rewards

    • Monolith Fragment
    • 65,511 Gloom
    View on map
  40. 40 Zmey, the Unbidden

    Zmey, the Unbidden

    Take the nearby Jump Pad to reach the arena with Zmey, the Unbidden. Before attempting this battle, make sure to equip Paradoxical Scripture to cure the Stasis effect.

    In the first phase, Zmey, the Unbidden largely relies on melee attacks, continuously stomping the ground to stop you from getting close to it. With that said, it does use ranged attacks, including a beam that hits inflicts you with the Stasis effect.

    The second phase begins with Zmey, the Unbidden charging up a fire-based attack. As it plunges its sword into the ground, massive waves of fire will hit you if you’re too close to the boss.

    Rewards

    • Mether’s End (End Game)
    View on map
  41. 41 Rabid Grisha Pack

    Rabid Grisha Pack

    After using the Feeding Room Key in the Holding Cells dungeon, take the lift up and use the traversal gate to start this battle.

    Rewards:

    • Grisha Remnant x2
    • Inflamed Clawstone
    View on map
  42. 42 Prophet of Profane Infinities

    Prophet of Profane Infinities

    From the stone pillars, continue forward to find Prophet of Profane Infinities in an arena.

    Rewards

    • Obsidian Hammer
    • Paradoxical Scripture
    • 4,586 Gloom
    View on map
  43. 43 Bloodcursed Lithopod

    Bloodcursed Lithopod

    This block sits in front of the corrupted dungeon entrance here. Defeat it to obtain the Citadel Gate Lever and gain access to the dungeon behind it.

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  44. 44 Vellen, High Lord of Mammon

    Vellen, High Lord of Mammon

    Located at the end of the Royal Crypts of Mammon.

    Rewards:

    • Glimpse
    • Gloom +6799
    View on map
  45. 45 Subjugated Guardian

    Subjugated Guardian

    Subjugated Guardian can be found at the end of the Sentry’s Grave Dungeon.

    The only annoying factor in this battle are the enemies surrounding the boss. Due to their placement around the arena, it’s difficult to take them out first. Instead, focus on defeating the boss, being careful to avoid taking damage from their ranged attacks.

    Rewards

    • Ballistazooka
    • 7,008 Gloom
    View on map
  46. 46 Strange Grisha

    Strange Grisha

    Use the Traversal Gate to travel to a boss arena, pitting you against the Strange Grisha Mini-Boss.

    As with most Grishas, this fight is extremely easy. If you attack it enough times, it falls over, giving you an opportunity to deal massive damage while it recovers.

    Rewards

    • Grisha Remnant
    • Strange Remnant
    • 11,011 Gloom
    View on map
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