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Ascetic |
The art of asceticism is inherent in hermits, but any pilgrim, serf or traveller knows that lack of food is a fairly common affliction of medieval man. So knowing how to get by on little comes in handy more often than you’d like.
Effect
Your Nourishment will decrease 30% slower, in other words you will last longer without food before hunger starts to bother you. |
6 |
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Balanced Diet |
Almost every medical treatise emphasizes the importance of balance, avoiding excess, fresh air, healthy diet, and the necessity of physical exercise or appropriate exertion
Effect
If you don’t overeat, get drunk or starve for 3 consecutive days, your stamina will recover 20% faster and you will gain 10% more experience in the Vitality stat. If you overeat, get drunk or starve, you will lose the perk effect and will need to reactivate it. |
8 |
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Creative Soul |
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8 |
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Diehard |
You either have a powerful advocate in the heavens or are simply favored by the fickle Lady Luck.
Effect
A wound that would normally kill you won’t, and you’ll recover 25% of your health. Once used, there is a cooldown before the perk can be activated again. |
16 |
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Hermes' Haste |
Many times you have escaped death or other misfortune thanks to early warning or quick getaway. You value your quick feet and use them as much as you can.
Effect
You’ll be 20% faster when sprinting. |
12 |
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Marathon Runner |
No distance poses a challenge for you; no horizon is too far. Among other reasons, because you are exceptionally enduring.
Effect
When sprinting, you consume stamina 20% slower. |
12 |
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Never Surrender |
You swore you wouldn’t run again. You intend to fulfill that oath and persevere to the very end, bitter as it may be.
Effect
If your health drops below 25 points during combat, you get a +25 bonus to your armour, increasing your chance of survival. The effect lasts until your health rises above 25 points again, or until combat is over. |
18 |
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Next to Godliness |
Despite common misconception, medieval man tried to maintain physical cleanliness. He did so within his means, which increased with wealth, social level and availability of bathhouse services. You do so too, because a bath is good for both your body and your spirit.
Effect
Washing at a tub or pier or taking a bath in a bathhouse will cure 10 points of your health. Plus, if you go to bed clean, you’ll heal 25% faster while you sleep. |
10 |
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Red Mist |
The smoldering ruins of your native
Effect
When your health drops below 25 health points during combat, you gain a +3 bonus to Strength and Agility for a time, and your Stamina regenerates 4 times faster. |
14 |
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Revenant |
You are gifted with an unearthly stamina and can recover from injuries unnaturally quickly. Or perhaps your body simply knows how to take a beating and not shit itself.
Effect
Your health will gradually regenerate up to 50 health points. This effect does not apply if you are in combat or bleeding.
Required for
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14 |
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Revenant II |
You are gifted with an unearthly stamina and can recover from injuries unnaturally quickly. Or perhaps your body simply knows how to take a beating and not shit itself.
Effect
Your health will slowly recover up to 75 health points continuously. The effect does not apply if you are in combat or bleeding.
Prerequisition
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20 |
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Thick-Blooded |
You seem to have a mighty protector in heaven, who sees to it that you don’t enter eternity too soon.
Effect
You will bleed noticeably slower. Still, if you don’t bandage up, you’ll die eventually. You’ll just have more time. |
6 |
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Well-Dressed |
You like to dress well, and you can’t stand it when dirt stains your beautiful clothes or face. So you’ve learned some specific precautions to avoid it as much as possible.
Effect
Your clothes and body will get dirty 20% slower. In addition, by washing at a tub you can get rid of all the dirt on your body, but you still have to go to a bathhouse or a pond with your clothes. |
10 |
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