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Crippling Hit II |
You’re really good at hitting sensitive spots and armour weak points.
Effect
If you deal damage to an enemy with a ranged weapon, their stamina will regenerate significantly slower, and their combat effectiveness will be further reduced. The negative effect will also last longer.
Type
Combat
Prerequisition
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14 |
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Crippling Shot |
The main purpose of archers in battle was not to kill the enemy directly, but to wound and thus weaken or incapacitate them for further combat. You’ve mastered this skill quite well.
Effect
If you deal damage to an enemy with a ranged weapon, their stamina will recover more slowly and their combat ability will be reduced.
Type
Combat
Required for
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6 |
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Eagle Eye |
Eagles have great vision that every sharpshooter dreams of. It’s lucky they don’t have bows to go with it, or humanity would be lost. But you have a bow, and a keen eye.
Effect
When aiming with a bow or crossbow, the action around you slows down considerably for a moment, making it easier to aim. The effect lasts for 3 seconds or until you fire.
Type
Combat |
18 |
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Forbidden Weapon |
The crossbow has more penetrating power than a bow, and can pierce a plate at shorter distances. This is mainly due to the smaller bolt with a larger and heavier tip. In addition, injuries caused by such a bolt are often very serious. This was one of the reasons why the Papal See tried to ban the use of crossbows by Christians against Christians. However Papal bans failed and the crossbow became a common weapon.
Effect
If you inflict a bleeding wound on an opponent with a crossbow bolt, bleeding will be faster and stronger, so they will weaken or die sooner.
Type
Combat |
12 |
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Hal Shot First |
No tough guy or criminal will come after you because Hal shoots first! Always in self-defense, of course.
Effect
Your first shot will do 15% more damage. The perk will be active again after the end of the fight in which it was used or in one minute if no fight took place.
Type
Combat
Required for
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8 |
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Hal Shot First II |
Hal shoots first, no matter what anyone says, Hal just shoots first!
Effect
Your first shot will deal 15% more damage, for a total of 30% with the first perk level. The rest of the effect remains unchanged.
Type
Combat
Prerequisition
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16 |
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One Shot at Glory |
You have achieved a true and renowned mastery of shooting. Your only concern is having enough ammunition, because only the most armoured enemies withstand your fire.
Effect
If you kill an enemy with a ranged weapon, your next shot will deal 50% more damage.
Type
Combat |
14 |
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Sagittarius |
Mounted archers were used primarily for patrols, quick ambushes and weakening the advancing enemy. Due to the need to master both riding and shooting, they were usually well paid and valued.
Effect
If you’re in the saddle, the Stamina depletion for aiming with a ranged weapon will be halved.
Type
Combat |
10 |
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Salvo |
When the commander orders you to darken the sky with arrows, he wants you to do just that. Along with 50 other archers from your squad.
Effect
After each shot, you get a short-term buff during which you reload and aim faster. So you can also shoot faster and if you do it in time, you’ll regain the buff with each shot.
Type
Combat |
8 |
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Skirmisher |
Effect
After a shot from a bow while on foot, your stamina will recover 25% faster and sprinting will cost 50% less stamina, making it easier to move or flee. The effect lasts for 10s.
Type
Combat |
12 |
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Steady Aim |
Marksmanship is, above all, the art of not rushing the shot and firing with certainty.
Effect
If you don’t move for 2 or more seconds while aiming, your stamina will drain 20% slower, and your shot will be 15% stronger.
Type
Combat
Required for
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6 |
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Steady Aim II |
Even though shooting is routine for you, you are still patient with every shot and you waste very few arrows.
Effect
If you don’t move for 2 or more seconds while aiming, your shot will be 30% stronger.
Type
Combat
Prerequisition
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16 |
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Thunderous Blast |
The guns don’t yet stand out for their dazzling accuracy, but they are more than a little scary. You’ve learned how to pack and seal the barrel to make it blast like hell itself.
Effect
Your first gun shot during combat will cause nearby opponents to take a temporary combat skill and morale penalty, making them less of a threat to you.
Type
Combat |
12 |
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