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Edelgard, Dimitri & Claude
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Known as the Emblem of Rivals. Smashes her enemies to dust with skilled use of axes.
Known as the Emblem of Rivals. Nimbly strikes first and toys with foes with his skilled use of lances.
Known as the Emblem of Rivals. Outmaneuvers his foes with tricky tactics and skilled use of bows.
Inheritable Skills
| Bond Level |
Skill |
Skill Description |
SP Cost |
| 2 |
Assembly Gambit |
Use to attack an adjacent foe, then move 1 space away after combat. Target foe moves to unit’s previous space. |
1500 |
| 3 |
Str/Dex +1 |
Grants Str+1 and Dex+1. |
700 |
| 4 |
Lineage |
Increases unit’s earned experience by 20%. |
150 |
| 5 |
Bow Guard 1 |
If foe is equipped with a bow, unit takes 1 less damage during combat. |
200 |
| 8 |
Str/Dex +2 |
Grants Str+2 and Dex+2. |
1600 |
| 9 |
Bow Guard 2 |
If foe is equipped with a bow, unit takes 2 less damage during combat. |
400 |
| 13 |
Weapon Sync |
If unit initiates combat using same weapon type as the synced Emblem, grants Atk+5. If engaged, grants Atk+5 regardless of weapon type. |
3000 |
| 13 |
Str/Dex +3 |
Grants Str+3 and Dex+3. |
4200 |
| 15 |
Bow Guard 3 |
If foe is equipped with a bow, unit takes 3 less damage during combat. |
600 |
| 17 |
Str/Dex +4 |
Grants Str+4 and Dex+4. |
6000 |
| 18 |
Weapon Sync+ |
If unit initiates combat using same weapon type as the synced Emblem, grants Atk+7. If engaged, grants Atk+7 regardless of weapon type. |
5000 |
| 18 |
Bow Guard 4 |
If foe is equipped with a bow, unit takes 4 less damage during combat. |
800 |
| 19 |
Str/Dex +5 |
Grants Str+5 and Dex+5. |
8400 |
| 20 |
Bow Guard 5 |
If foe is equipped with a bow, unit takes 5 less damage during combat. |
1000 |
Sync Skills
| Bond Level |
Skill |
Skill Description |
| 1 |
Gambit |
Effects change based on synced Emblem. |
| 1 |
Flame Gambit |
Use when synced with Edelgard to attack a foe, then set the target foe’s space and nearby spaces on fire. |
| 1 |
Shield Gambit |
Use when synced with Dimitri to negate damage from first attacks of ranged foes targeting unit in next enemy phase. |
| 1 |
Poison Gambit |
Use when synced with Claude to attack a foe, then poison target and all foes adjacent to it after combat. |
| 1 |
Friendly Rivalry |
At start of player phase, the Emblem will randomly switch to Edelgard, Dimitri, or Claude. |
| 1 |
Dexterity +1 |
Grants Dex+1. |
| 1 |
Strength +2 |
Grants Str+2. |
| 1 |
Defense +1 |
Grants Def+1. |
| 2 |
Dexterity +2 |
Grants Dex+2. |
| 3 |
Lineage |
Increases unit’s earned experience by 20%. |
| 4 |
Defense +2 |
Grants Def+2. |
| 7 |
Strength +3 |
Grants Str+3. |
| 8 |
Dexterity +3 |
Grants Dex+3. |
| 12 |
Weapon Sync |
If unit initiates combat using same weapon type as the synced Emblem, grants Atk+5. If engaged, grants Atk+5 regardless of weapon type. |
| 14 |
Defense +3 |
Grants Def+3. |
| 16 |
Strength +4 |
Grants Str+4. |
| 17 |
Weapon Sync+ |
If unit initiates combat using same weapon type as the synced Emblem, grants Atk+7. If engaged, grants Atk+7 regardless of weapon type. |
| 18 |
Dexterity +4 |
Grants Dex+4. |
| 19 |
Strength +5 |
Grants Str+5. |
Game of Origin Fire Emblem: Three Houses
Engage Attack Houses Unite
Engage Skill Combat Arts, Foe Engage Attack Damage/2
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Tiki
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Known as the Emblem of Dragons. Has the ability to turn into a dragon and decimate foes with her breath.
Inheritable Skills
| Bond Level |
Skill |
Skill Description |
SP Cost |
| 2 |
Starsphere |
Grants unit enhanced stat growth when leveling up. |
1500 |
| 3 |
HP/Lck +2 |
Grants HP+2 and Lck+2. |
200 |
| 4 |
Geosphere |
At start of player phase, if there are allies adjacent to unit, grants Def/Res+3 to unit and those allies for 1 turn. |
500 |
| 5 |
Special Guard 1 |
If foe is equipped with a special attack, unit takes 1 less damage during combat. |
200 |
| 8 |
HP/Lck +4 |
Grants HP+4 and Lck+4. |
600 |
| 9 |
Lifesphere |
If unit uses Wait without attacking or using items, restores 20 HP and heals status effects. |
1000 |
| 10 |
Special Guard 2 |
If foe is equipped with a special attack, unit takes 2 less damage during combat. |
400 |
| 11 |
Lightsphere |
If unit initiates combat, halves chance of receiving critical hit from foe. |
900 |
| 13 |
HP/Lck +6 |
Grants HP+6 and Lck+6. |
1100 |
| 14 |
Special Guard 3 |
If foe is equipped with a special attack, unit takes 3 less damage during combat. |
600 |
| 15 |
Lifesphere+ |
If unit uses Wait without attacking or using items, restores 30 HP and heals status effects. |
2000 |
| 16 |
HP/Lck +8 |
Grants HP+8 and Lck+8. |
1900 |
| 17 |
Geosphere+ |
At start of player phase, if there are allies adjacent to unit, grants Def/Res+5 to unit and those allies for 1 turn. |
1000 |
| 18 |
Special Guard 4 |
If foe is equipped with a special attack, unit takes 4 less damage during combat. |
800 |
| 19 |
HP/Lck +10 |
Grants HP+10 and Lck+10. |
3600 |
| 20 |
Lifesphere++ |
If unit uses Wait without attacking or using items, restores 40 HP and heals status effects. |
3000 |
| 20 |
Special Guard 5 |
If foe is equipped with a special attack, unit takes 5 less damage during combat. |
1000 |
Sync Skills
| Bond Level |
Skill |
Skill Description |
| 1 |
Starsphere |
Grants unit enhanced stat growth when leveling up. |
| 1 |
HP +5 |
Grants HP+5. |
| 1 |
Defense +1 |
Grants Def+1. |
| 1 |
Luck +2 |
Grants Lck+2. |
| 2 |
Luck +4 |
Grants Lck+4. |
| 3 |
Geosphere |
At start of player phase, if there are allies adjacent to unit, grants Def/Res+3 to unit and those allies for 1 turn. |
| 4 |
Defense +2 |
Grants Def+2. |
| 7 |
HP +7 |
Grants HP+7. |
| 8 |
Lifesphere |
If unit uses Wait without attacking or using items, restores 20 HP and heals status effects. |
| 9 |
Luck +6 |
Grants Lck+6. |
| 10 |
Lightsphere |
If unit initiates combat, halves chance of receiving critical hit from foe. |
| 12 |
Defense +3 |
Grants Def+3. |
| 13 |
HP +10 |
Grants HP+10. |
| 14 |
Lifesphere+ |
If unit uses Wait without attacking or using items, restores 30 HP and heals status effects. |
| 15 |
Luck +8 |
Grants Lck+8. |
| 16 |
Geosphere+ |
At start of player phase, if there are allies adjacent to unit, grants Def/Res+5 to unit and those allies for 1 turn. |
| 17 |
Defense +4 |
Grants Def+4. |
| 18 |
Luck +10 |
Grants Lck+10. |
| 19 |
Lifesphere++ |
If unit uses Wait without attacking or using items, restores 40 HP and heals status effects. |
Game of Origin Fire Emblem: Shadow Dragon
Engage Attack Divine Blessing
Engage Skill Draconic Form, Foe Engage Attack Damage/2
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