The Shark skill tree specializes in assault takedowns and healing, designed for those that like to go run in with guns blazing.
Name | Description |
---|---|
Takedown | Click in right analog stick/F to silently dispatch an enemy from behind. x3 XP per kill. |
Ironsides | Reduce damage taken from explosions by 50%. |
Evasive Driving | Use evasive driving techniques so that commandeered vehicles take 50% less damage. |
Fire Retardant | Reduce damage taken from fire by 50%. |
Physical Conditioning | Gain an additional health slot. |
Improved First Aid | Without Medicine, hold the button to perform first aid and heal 2 slots of health. |
Advanced Conditioning | Gain an additional health slot. |
Advanced First Aid | Without Medicine, hold the button to perform first aid and heal 3 slots of health. |
Expert Conditioning | Gain an additional health slot. |
With the Takedown skill, you can sneak up behind an enemy and do an stealthy kill on him. Once you get Heavy Takedown, you can do the same with a Heavy enemy.
Name | Description |
---|---|
Peak Conditioning | Gain an additional health slot. **Requires that 10 Medicine Syringes are crafted.** |
Adrenaline | Partially drained health bars regenerate 50% faster. |
Field Medic | Medical syringes will restore 4 slots of health. |
Field Surgeon | Medical syringes will restore 6 slots of health. |
Button Up | Wear body armor properly to absorb 50% more damage. **Requires that you buy Body Armor from the shop three times.** |
Adrenaline Surge | Partially drained health bars regenerate 100% faster. **Requires three Supply Drop quests to be finished.** |
Chained Takedown | String together multiple takedowns, one after another. x10 XP per chained kill. **Requires 4 Standard Takedown Kills.** |
Grenade Takedown | Pull the pin on an enemy’s grenade, then kick him away. **Requires 5 kills with grenades.** |
Heavy Takedown | Push in the right analog stick button/F button to kill a heavy gunner or flamer. x5 XP per kill. **Requires you to kill one Shark.** |
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