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Bridge of Sacrifice |
A bridge connecting Limgrave to the Weeping Peninsula in the south. Traverse the bridge to reach the Weeping Peninsula or turn around to continue your journey through Limgrave.
Lore
A busy bridge swarming with iron-clad foes. Be prepared to engage in an array of melee, ranged and artillery attacks or attempt to push past them.
Location
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Church of Dragon Communion |
A ruined church dedicated to the worship of the Dragons. Can learn Incantations by interacting with the Altar.
Lore
The dilapidated remains of the Church of Dragon Communion showcase the ruin that came to the land. But could a flame still linger at its altar?
Location
Info
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Church of Elleh |
A crucial place during the early stages of your quest, the Church is home to a smithing table where you can upgrade your equipment, the NPC Merchant Kalé and just outside, you can meet Witch Renna at night. The mighty Tree Sentinel boss patrols the area just beyond the Church.
Lore
Church of Elleh is a ruined building that hides a Site of Grace. The rooftop has caved in and offers no protection from the elements, and weeds are overtaking the walls, but this doesn’t stop merchants from seeking what little shelter is on offer.
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Coastal Cave |
A small cave that leads to the Church of Dragon Communion. If you have spoken to the NPC Boc the Seamster, you can also find him here as well as the pair of Demi-Human Chiefs.
Lore
Coastal Cave is a dark opening on the side of a cliff. Its mossy depths are overrun by hostile humanoid creatures, but those who brave it may find passage to new lands.
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Info
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Deathtouched Catacombs |
Deathtouched Catacombs is found in the Stormhill region of Limgrave. It is filled with undead enemies and the Black Knife Assassin boss. The unique item Deathroot can also be found within.
Lore
Catacombs filled with the stench of death, Skeletons dwell in the shadows.
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Info
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Divine Tower of Limgrave |
One of the Divine Towers of the Lands Between, it can only be accessed from Stormveil Castle. Requires the defeat of Godrick the Grafted to open the doors.
Lore
Closed with a giant set of doors. It looks like you need some pieces to interact with the tower.
Location
Info
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Dragon-Burnt Ruins |
A decimated village at the center of Lake Agheel now home only to rats and stray dogs and fiercly guarded by Flying Dragon Agheel.
Lore
Dragon-Burnt Ruins are what remains of the housing area among Agheel Lake, long lost to the deadly attacks of the fierce Agheel Dragon
Location
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Forlorn Hound Evergaol |
Forlorn Hound Evergaol is a place at the very southern tip of Limgrave that houses the Bloodhound Knight Darriwil boss.
Lore
The Evergaols of the Lands Between imprison the most deadly and destructive beings and the Forlorn Hound Evergaol is no different. Beware those who step foot inside without help.
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Fort Haight |
Fort Haight is a key location in the NPC Kenneth Haight’s questline. Meet him in Mistwood and he will ask you to reclaim the Fort for him.
Lore
The overrun fort of Kenneth Haight, the alleged next ruler of Limgrave.
Info
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Fringefolk Hero's Grave |
Fringefolk Hero’s Grave is a poison-filled dungeon in Limgrave that is not for the faint of heart. It requires 2 Stonesword Key to access.
Lore
Fringefolk Hero’s Grave is a dark and secluded location within the Cave of Knowledge. The confused and aimless dwell within.
Location
Info
Once you’ve acquired a Stonesword Key, you can fast travel to the Site of Grace at the Stranded Graveyard and insert it in the statue there to dispel the mist and gain access to the room. You’ll need to run northward and then turn east to avoid being poisoned, but don’t go ahead too quickly once you’re out of the poison. There’s a moving stone chariot which will kill you instantly if it hits you. You’ll need to wait for it to go back down the ramp before you move forwards and take refuge in one of the openings to the side, then continue down the second ramp while ignoring the first set of enemies, as shown in the gif below. You’ll need to jump into a side area near the bottom and kill one enemy here before you can continue. From this point you can make your way down the third ramp after the chariot has gone back up, until you reach another side area where you’ll need to kill two enemies, as shown in the gif below. With the enemies here dead, make your way down this ramp until you reach a side area to your right. You’ll be cutting it close here as the chariot roars behind you, but you should make it just in time, and the enemies which appear here should be taken out by the chariot before they can harm you. The worst of the path is over from here. All you need to do is wait for the chariot to pass up again before running down and turning right, where you’ll find the entrance to the boss room and a Stake of Marika. |
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Gatefront Ruins |
You may wish to make your way to this place very early in the game as you can find the Map Fragment Map: Limgrave, West here. The place is heavily guarded with many enemies but you can find plenty of unique items here, especially among the wagons. It may be wise to summon spirits to help you fight the many soldiers on watch around the area.
Lore
Gatefront Ruins is what remains of the now destroyed barracks near the fortification. Despite its poor state, it is a heavily guarded location by those loyal to Stormveil.
Location
Info
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Groveside Cave |
Groveside Cave is a small dungeon in Limgrave that acts as a wolves’ den and is home to the Beastman of Farum Azula boss.
Lore
Groveside Cave is a small refuge for wildlife in Limgrave. Its proximity to water and ease of access make it a sought-after shelter against bad weather, but those who venture in don’t seem to return.
Location
Info
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Highroad Cave |
The Highroad Cave is a dungeon in Limgrave that is filled with bats, Land Octopus and Wolves as well as the Guardian Golem boss. A torch or lantern will be very useful inside as the cave is very dark and enemies lurk in every corner.
Lore
A cave that houses a tomb, deep within. It is situated at the northmost part of Limgrave. It has been inhabited by a pack of Wolves, Land Octopuses, and Giant Bats.
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Limgrave |
The Limgrave region is the first accessible area of the game. Players, will emerge from one of the underground dwellings, and be treated to Limgrave’s lush environments.
Lore
Limgrave is a lush, expansive section of the Tenebrae Demesne. Golden trees and tall grass and bushes provide plenty of sustenance for the local wildlife, that features boars, sheep, goat and rodents in addition to flying creatures such as eagles and owls. More sinister and aggressive wildlife also exists, and those venturing forth should be prepared to combat them.
Location
Sub Regions:
Info
NPCs and Merchants:
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1-20 |
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Limgrave Tunnels |
Limgrave Tunnels are one of the best places to gather Smithing Stones and crafting materials early in the game. Bring some piercing damage and beware the Stonedigger Troll boss at the end.
Lore
Limgrave Tunnels are a mine for harvesting Glintstone. Its zealous miners don’t dare venture into its hidden chambers, for fear of the hoarder Troll within
Location
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Minor Erdtree (Mistwood) |
Lore
A towering tree in the heart of the Mistwood of Limgrave, the Minor Erdtrees are typically protected by an Erdtree Avatar. What happened to the Avatar of this Minor Erdtree remains a mystery.
Info
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Mistwood |
The Mistwood is a dense forest overrun by Lesser Runebears and Poison Flowers. The NPC Blaidd’s quest can be started here and Kenneth Haight can also be found in the northwest of the Mistwood.
Lore
Amidst the dense forests and thickets a mysterious howling can be heard near the old Mistwood Ruins. What, or who, could it be?
Location
Info
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Mistwood Ruins |
The Mistwood Ruins are found in the heart of the Mistwood in Eastern Limgrave. Blaidd can be found by speaking to Merchant Kalé and acquiring the Finger Snap gesture. Return to the Ruins and use the gesture beneath the towers in the Ruins to find Blaidd.
Lore
Concealed by the thriving growth of vegetation, these ruins are kept out of sight by the veil of nature itself. But there’s more to it than meets the eye.
Info
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Murkwater Catacombs |
The Murkwater Catacombs is a small dungeon in the north of Limgrave, just up river from Lake Agheel and the Murkwater Cave. It is completely infested with Jade Goblins. The Grave Warden Duelist boss is found at the end.
Lore
An underground cemetery that is located up river north of Lake Agheel in Limgrave. Once a place of peaceful rest for fallen heroes, it is now infested by goblins.
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Murkwater Cave |
Murkwater Cave is a small, bandit-infested cave just off the Murkwater River, north of Lake Agheel. As you approach the cave, Bloody Finger Nerijus will invade and Bloody Finger Hunter Yura will be summoned to aid you in your fight. This will begin Yura’s questline.
Lore
Halfway up the Murkwater River lies the Murkwater Cave, now home to a group of bandits who have set up traps for unwitting adventurers. Their leader seems familiar…
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Info
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Siofra River Well |
Siofra River Well is an area beneath Limgrave accessed by using an elevator found in the Mistwood. It is a difficult area early in the game so it may be wise to tackle it a bit later on.
Lore
A mystical underground region filled with its own set of skies and stars. Beware, it is teeming with creatures big and small alike.
Location
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Smoldering Church |
Lore
The last bastion of hope for the Golden Order, now in ruins as the chaos of Caelid slowly consumes the Church and surrounding area.
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Info
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Stormfoot Catacombs |
The Stormfoot Catacombs is a small dungeon in Limgrave, home to Jade Goblins and the Erdtree Burial Watchdog boss.
Lore
Stormfoot Catacombs were meant as a restful place for the deceased, but its now overrun by Goblins. Its deepest secrets are guarded by the Guardian of the Burial Tree.
Location
Info
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Stormgate |
Lore
The Stormgate is a heavily guarded area that marks the border within Limgrave and Stormhill. Only the foolhardy would rush in against such odds.
Info
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Stormhill |
Stormhill is the large northern region in Limgrave just east of Stormveil Castle which sits on its uppermost reaches. The ruins of Limgrave Tower Bridge stretch across it towards the Divine Tower of Limgrave.
Lore
Stormhill is a stormy region with unrelenting north winds, its inclement weather keeping most settlements at bay, and allowing for the proliferation of wildlife and other, sturdier creatures. Its tall cliffs are favored by Eagles, but boars and wolves also roam. Since the breaking, spectral Spirit Jellyfish guard the graves on the upper cliffs.
Location
Info
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10-20 |
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Stormhill Evergaol |
Stormhill Evergaol is a circular platform with a mysterious portal in the center. Examining it will lead to an immediate boss fight with The Crucible Knight.
Lore
The Brave and Foolish alike dare venture into the Stormhill Evergaol and face its relentless knight in battle.
Location
Info
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Stormhill Shack |
Stormhill Shack is a dilapidated area filled with corpses and rundown wooden shacks that shield a lone woman - Roderika.
Lore
The Stormhill Shack is a dilapidated shelter formerly used to house hunters in the area. A Site of Grace offers a needed moment of rest for those traveling nearby
Info
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Summonwater Village |
Summonwater Village is a ruined, partially submerged village in northeast Limgrave. D, Hunter of the Dead can be found just on its outskirts and will warn you that the dead have laid claim to the village, lead by the Tibia Mariner boss.
Lore
A submerged village now overrun by the dead who are at the behest of their leader, the Tibia Mariner, who sails the waters of the village, raising fallen villagers to do his bidding.
Info
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Third Church of Marika |
The Third Church of Marika is a ruined church that sits on the northern edge of the Mistwood and acts as a respite for weary travelers. Melina will appear here if you rest at the Site of Grace and give more detail on Queen Marika. The Goddess statue holds the Flask of Wondrous Physick and the Crimson Crystal Tear.
Lore
A place for contemplation and a respite for weary travelers from the Mistwood, Maidens sometimes pay Tarnished a visit here.
Info
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Warmaster's Shack |
Found in Stormhill on the edge of the woods, the Warmaster’s Shack is home to the Tarnished Knight Bernahl who sells players Ashes of War and acts as a resting place for adventurers.
Lore
A lone dwelling, home to a veteran knight who longs to pass on his battle arts to one worthy of impressive feats.
Info
Knight Bernahl acts as the Ash of War merchant after speaking to him and telling him you still have faith.
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Waypoint Ruins |
The Waypoint Ruins overlook Lake Agheel and are found up the hill from the path where the two Trolls pull the Wandering Mausoleum. They consist of several stone ruins and numerous Poison Flower enemies, with one Giant Poison Flower. Beneath the ruins is a cellar where you’ll find the Mad Pumpkin Head Boss who acts as the jailer of Sorceress Sellen, found behind the door inside.
Lore
Broken buildings and abandoned campsites, which poisonous flowers now call their home are all that’s left here but the cellar beneath holds an even darker secret.
Location
Info
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