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Catapult Sakapatate |
Strong enemies generally have more health and hit harder than regular enemies. Some are also capable of using attacks with a Jump Flare that cannot be parried or dodged, and must be Jumped over instead.
Elemental Resistances
Battle Loot
1×
Flying
No
Monaco Skill
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Bénisseur (Strong #1) |
Strong enemies generally have more health and hit harder than regular enemies. Some are also capable of using attacks with a Jump Flare that cannot be parried or dodged, and must be Jumped over instead.
Elemental Resistances
Flying
No
Monaco Skill
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Chalier |
Strong enemies generally have more health and hit harder than regular enemies. Some are also capable of using attacks with a Jump Flare that cannot be parried or dodged, and must be Jumped over instead.
Elemental Resistances
Battle Loot
1×
Flying
No |
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Gestral Warrior |
Strong enemies generally have more health and hit harder than regular enemies. Some are also capable of using attacks with a Jump Flare that cannot be parried or dodged, and must be Jumped over instead.
Elemental Resistances
Flying
No |
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Bruler |
Strong enemies generally have more health and hit harder than regular enemies. Some are also capable of using attacks with a Jump Flare that cannot be parried or dodged, and must be Jumped over instead.
Elemental Resistances
Battle Loot
1×
Flying
No
Monaco Skill
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Cruler |
Strong enemies generally have more health and hit harder than regular enemies. Some are also capable of using attacks with a Jump Flare that cannot be parried or dodged, and must be Jumped over instead.
Elemental Resistances
Battle Loot
1×
Flying
No
Monaco Skill
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Aberration |
Strong enemies generally have more health and hit harder than regular enemies. Some are also capable of using attacks with a Jump Flare that cannot be parried or dodged, and must be Jumped over instead.
Elemental Resistances
Battle Loot
1×
Flying
No
Monaco Skill
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Boucheclier |
Strong enemies generally have more health and hit harder than regular enemies. Some are also capable of using attacks with a Jump Flare that cannot be parried or dodged, and must be Jumped over instead.
Elemental Resistances
Flying
No
Monaco Skill
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Clair |
Strong enemies generally have more health and hit harder than regular enemies. Some are also capable of using attacks with a Jump Flare that cannot be parried or dodged, and must be Jumped over instead.
Elemental Resistances
Flying
No
Monaco Skill
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Obscur |
Strong enemies generally have more health and hit harder than regular enemies. They are also capable of using attacks with a Jump Flare that cannot be parried or dodged, and must be Jumped over instead.
Elemental Resistances
Flying
No
Monaco Skill
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Braseleur |
Strong enemies generally have more health and hit harder than regular enemies. Some are also capable of using attacks with a Jump Flare that cannot be parried or dodged, and must be Jumped over instead.
Elemental Resistances
Flying
No
Monaco Skill
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Bénisseur (Strong #4) |
Strong enemies generally have more health and hit harder than regular enemies. Some are also capable of using attacks with a Jump Flare that cannot be parried or dodged, and must be Jumped over instead.
Elemental Resistances
Battle Loot
1×
Flying
No
Monaco Skill
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Orphelin (Strong) |
Strong enemies generally have more health and hit harder than regular enemies. Some are also capable of using attacks with a Jump Flare that cannot be parried or dodged, and must be Jumped over instead.
Elemental Resistances
Flying
No
Monaco Skill
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Bénisseur (Strong #2) |
Strong enemies generally have more health and hit harder than regular enemies. Some are also capable of using attacks with a Jump Flare that cannot be parried or dodged, and must be Jumped over instead.
Elemental Resistances
Battle Loot
1×
Flying
No
Monaco Skill
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Bénisseur (Strong #3) |
Strong enemies generally have more health and hit harder than regular enemies. Some are also capable of using attacks with a Jump Flare that cannot be parried or dodged, and must be Jumped over instead.
Elemental Resistances
Flying
No
Monaco Skill
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Portier (Strong) |
Strong enemies generally have more health and hit harder than regular enemies. Some are also capable of using attacks with a Jump Flare that cannot be parried or dodged, and must be Jumped over instead.
Elemental Resistances
Flying
No
Monaco Skill
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Gold Chevalière |
Strong enemies generally have more health and hit harder than regular enemies. Some are also capable of using attacks with a Jump Flare that cannot be parried or dodged, and must be Jumped over instead.
Elemental Resistances
Battle Loot
1×
Flying
No
Monaco Skill
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Jar (Strong) |
Strong enemies generally have more health and hit harder than regular enemies. Some are also capable of using attacks with a Jump Flare that cannot be parried or dodged, and must be Jumped over instead.
Elemental Resistances
Flying
No
Monaco Skill
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Jar alternative A |
Strong enemies generally have more health and hit harder than regular enemies. Some are also capable of using attacks with a Jump Flare that cannot be parried or dodged, and must be Jumped over instead.
Elemental Resistances
Flying
No |
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Jar alternative B |
Strong enemies generally have more health and hit harder than regular enemies. Some are also capable of using attacks with a Jump Flare that cannot be parried or dodged, and must be Jumped over instead.
Elemental Resistances
Flying
No |
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Jar alternative C |
Strong enemies generally have more health and hit harder than regular enemies. Some are also capable of using attacks with a Jump Flare that cannot be parried or dodged, and must be Jumped over instead.
Elemental Resistances
Flying
No |
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Jar (Special) |
Strong enemies generally have more health and hit harder than regular enemies. They are also capable of using attacks with a Jump Flare that cannot be parried or dodged, and must be Jumped over instead.
Elemental Resistances
Flying
No
Monaco Skill
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Greatsword Cultist |
Strong enemies generally have more health and hit harder than regular enemies. They are also capable of using attacks with a Jump Flare that cannot be parried or dodged, and must be Jumped over instead.
Elemental Resistances
Battle Loot
1×
Flying
No
Monaco Skill
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Mage Cultist |
Strong enemies generally have more health and hit harder than regular enemies. They are also capable of using attacks with a Jump Flare that cannot be parried or dodged, and must be Jumped over instead.
Elemental Resistances
Battle Loot
1×
Flying
No |
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Portier |
Strong enemies generally have more health and hit harder than regular enemies. They are also capable of using attacks with a Jump Flare that cannot be parried or dodged, and must be Jumped over instead.
Elemental Resistances
Battle Loot
1×
Flying
No
Monaco Skill
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Ranger Sakapatate |
Strong enemies generally have more health and hit harder than regular enemies. They are also capable of using attacks with a Jump Flare that cannot be parried or dodged, and must be Jumped over instead.
Elemental Resistances
Flying
No
Monaco Skill
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Robust Sakapatate |
Strong enemies generally have more health and hit harder than regular enemies. They are also capable of using attacks with a Jump Flare that cannot be parried or dodged, and must be Jumped over instead.
Elemental Resistances
Battle Loot
1×
Flying
No
Monaco Skill
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Veilleur |
Strong enemies generally have more health and hit harder than regular enemies. They are also capable of using attacks with a Jump Flare that cannot be parried or dodged, and must be Jumped over instead.
Elemental Resistances
Battle Loot
1×
Flying
No |
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