Heroism
Effects/Special Abilities
Bolster yourself or an ally with valour and health. The target can no longer be Frightened and gains 5 temporary hit points each turn.
10 Turns
MeleeConcentration
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Effects/Special AbilitiesBolster yourself or an ally with valour and health. The target can no longer be Frightened and gains 5 temporary hit points each turn.
10 Turns
MeleeConcentration
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